Names
"Area 666"
Description
This is my second released WAD, and is my latest attempt at a level. It's a short single player map only, and I have no plans to make it a Death Match map. It's only intended for people who want a quick challenging blast without too many special effects.
Filenames
meat2.wad
Size
346.12 KB
MD5
8f648aa0792dd270a2071e429be54ffb
SHA-1
da58e0200c9d2387bda171c31be8f269f0d4de1e
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
===========================================================================
Title                   : "Area 666"
Filename                : MEAT2.WAD
Date Finished           : 13 June 1999
Author                  : Richard Britt
Email Address           : <email removed>

Other WADS              : MEAT1.WAD

Description             : This is my second released WAD, and is my latest
  attempt at a level. It's a short single player map only,
  and I have no plans to make it a Death Match map. It's
  only intended for people who want a quick challenging
  blast without too many special effects.
Story: You're a worker in a military research centre codenamed
  UAC. Your job is simply to analyse samples given to you
  in your laboratory, and then send the results to some
  other lab monkeys next door. It's all pretty dull, and
  your only highlight is seeing the armed guards posted
  at station seventeen of the underground railway. It's in
  there that the real top secret stuff happens, and you
  hope to be posted their soon to see some real action.
  It was when you was approaching station seventeen that
  it all began, starting with a couple of brown outs. The
  lights dimmed slightly, but it was nothing out of the
  ordinary. You fancied that you could here a dulled 
  explosion off in the distance somewhere, drowned by 
  hundreds of metres of thick concrete. Then the power went 
  off totally, emersing you in complete darkness. The train
  carried on under it's own momentum, and stopped right 
  outside station seventeen. You half expected the guards to
  arrest you, incase you were some kind of spy planning the
  whole happy coincidence. Instead there was no-one there.
  the train lights came back on, but there was no power for
  the tracks. You decided that you'd have to go inside the
  station and get help to fix the train, so you picked up your
  pistol and blue access key and headed to the train door...
What Really happended   : ** WARNING ** ONLY READ THIS AFTER PLAYING THE MAP **
  After you played the map, read this then play it again. That
  way you may understand the little details etc I included.
  1. The power out for the tracks was caused by the hellspawn
  inside the power conduit next to the train. Open the wall 
  (secret) and you'll find them.
  2. The base was overun by the hellspawn which came from the 
  crashed ship outside. It only recentley landed (you heard the
  boom) so the ground is still red-hot.
  3. There is a gateway to hell which the marines were defending
  to stop the hellspawn gaining a foothold in our world. You 
  took this to the 'other side' where you shut down the gateways
  power source. (That's what that whole machine thing was in 
  hell.)
  4. You took all the higher access keys from the bodies of the
  other commanders of the base, and you can see how bravely they
  were defending themselves by the amount of hellspawn corpses
     littering the  floor!
  5.There are a couple of secrets in this map if you know where
  to look!

Additional Credits      : That guy who makes DOOMCAD, though I use the brilliant
  WAD Authour now.

==========================================================================

To play this PWAD file, unzip it into the directory where you put 
DOOM 2,  then start DOOM 2 like this:

DOOM2 -FILE MEAT2.WAD

Then play a new game.

===========================================================================

* Play Information *

Level #                 : Map 1
Single Player           : Yes
Cooperative 2-4 Player  : No - Sorry!
Deathmatch 2-4 Player   : No - ACK!
Difficulty Settings     : Yes
New Sounds              : WRONG!
New Graphics            : NO
New Music               : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch.

Editor used             : DoomCAD

Time used               : Lot's of time - probably about 16hrs.

Known Bugs              : Not enough special effects... No really! I may add some
   stuff later on. Otherwise no bugs.

* Copyright / Permissions *

Authors may use this level as a base to build additional levels as long as
you credit me for them (email me a copy of it, I'd love to critise it).

You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include these files intact.

MAP01

DM Spawns
0
Co-op Spawns
1
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Creative Commons License