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Names
Arena ][, the first DeathMatch WAD for DOOM ][
Description
These levels are designed especially for deathmatch. They're great fun at even two players games, but with a LOT of playtesting we have found out that the more players you have, the more fun :)
Filenames
100fpm2.wad, 114doors.wad, 1stbl2.wad, 1stblood.wad, 424.wad, 4towers.wad, acd3a.wad, ad_4_ds.wad, agmax.wad, aje-cmbo.wad, ambushdm.wad, apt.wad, arena-ii.wad, arena123.wad, asnew8.wad, august.wad, avatar1.wad, bad3.wad, badarena.wad, barbell.wad, baro3.wad, baro5.wad, bash1.wad, bastard.wad, bdm2.wad, beatle.wad, beauhole.wad, beguiled.wad, belch1.wad, bespin.wad, bfgspaz.wad, bigearls.wad, bigopen.wad, biohazrd.wad, blastem.wad, blister.wad, bludsprt.wad, blue-up.wad, blue.wad, blueroom.wad, bob10.wad, boris.wad, boxes.wad, brians.wad, brikyard.wad, director.wad, doom2.wad, hallspro.wad
Size
28 B
MD5
8448064468ba92bcffaadcad2cfe384b
SHA-1
027499a24fd5363bc56f53131024ddb0b3a30ee6
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
1
Maps
0
=================================================================
Title                   : Arena ][, the first DeathMatch WAD for DOOM ][
Filename                : ARENA-II.WAD
Author                  : Geoff Coovert
                          Chris Howse
Email Address           : Chris - mrhowse@aol.com, jmhows1@ukcc.uky.edu
                          Geoff - clcoov0@ukcc.uky.edu
Description             : After kicking some demonic butt and saving Earth
                          from a fate worse than hell, it's time for some
                          R&R.  NOT !!!  It's time to kick some Marine ass
                          and see how good you *really* are.
Additional Credits to   : The author of LEDGES.WAD,
                            which is the base of this level.
                          Geoff Allen, author of DoomEd,
                            soon to be the best WAD editor on the 'net.
                          And, naturally, id Software for..uhh...
                            I forgot..
================================================================

* Play Information *

Level #                 : MAP01
Single Player           : Yes, for those who can only handle the computer
Cooperative 2-4 Player  : Yes, for those who can't beat anything alone
Deathmatch 2-4 Player   : Of course!
Difficulty Settings     : Definitely (sucky - super)
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : LEDGES.WAD, *the* kickass WAD for DeathMatch
Editor(s) used          : DoomEd 2.60 Beta 4, with a little hacking
Known Bugs              : None that we know of, but we
                          haven't done too much testing

* Copyright / Permissions *

Like what I say will make a diffrence to you, so why bother?


* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu and mirrors

BBS numbers:

Other: alt.binaries.doom, America Online
Title                   : Halls of Death I (Episode of deathmatch wads)
Filename                : hallspro.wad
Author                  : Jan Ignatius, Osku Salerma
Email Address           : osku@muncca.fi
Description             : These levels are designed especially for
                          deathmatch. They're great fun at even two
                          players games, but with a LOT of playtesting
                          we have found out that the more players you
                          have, the more fun :)

Note                    : We completely re-made level one, and finetuned
                          the others as well.
                          Also modified sounds and graphics, and
                          added a working extract.bat that you can
                          use to insert the sounds used in this
                          episode to doom.wad.

-----------------------------------------------------------------
|If you have any of these, delete them, they're old:            |
|        -halls.wad, halls2.wad, halls2-[1-9].wad, hallsALL.wad |
-----------------------------------------------------------------

Additional Credits to   : Raphael Quinet, Colin Reed, for making deu and
                          bsp.

                          Jari Lanteri, for converting the music on
                          levels e1m3 and e1m9. And all the other
                          music authors, whose midi files we picked
                          out of a large midi-collection. We also
                          changed them a bit to make them sound better
                          on GUS. (Note: I don't have a gus and I don't
                          even intend to get one. Osku :))

* Play Information *

Episode and Level #     : E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9
Single Player           : Yes ( If you use idspispopd to exit and iddqd
                              ( to survive, and idkfa to get ammo ;-) )
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : All

Level-specific notes:

E1M4: There IS a way to exit on your own, but it's too hard for you to
figure out :) The first one to mail us a demo showing how he/she does it
gets his/her name on the next release of Halls of Death :)

Also, the first one to walk thru a certain doorway to a specific
direction gets teleported to a place where there is a lot of goodies
around. Including BFG. BUT, only one person can get there, and then it's
gone forever..

E1M2: The only weapons on medium/hard difficulty level are chaingun and
shotgun. At easy level, there's also a rocket launcher included.

E1M8: This level is actually a co-operative level, but we decided to
include it anyway :) You can still play it in deathmatch, though, it's
just not as good in deathmatch as in co-op.

E1M9: To exit press the button behind the plasma, and three areas (
secret lifts :)) will go down, and you must jump down with them to the
maze, where you will find the exit switch. )

* Construction *

Base                    : All new levels by us..
Editor(s) used          : DEU 5.1-DEU GCC 5.2
Known Bugs              : None that we know of, but let us know if you
                          find any.
Time                    : Half a year. That makes about 4320 hours.
                          Note: We have kept a few breaks :)

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You may distribute this file in any electronic format (BBS, Diskette,
CD, MD, etc) as long as you include this file intact, and haven't touched
the zip file.

YOU MAY NOT INCLUDE ANYTHING FOUND IN THIS WAD IN ANYTHING ELSE. YOU
CAN'T TAKE THE SOUNDS, GRAPHICS, DEMOS, OR LEVELS, OR ANYTHING ELSE, AND
DISTRIBUTE THEM SEPARATELY. WE'LL SUE YOU IF YOU DO SO!

* Disclaimer *

Halls of Death I is supplied as is. The authors disclaim all
warranties, expressed or implied, including, without limitation,
the warranties of merchantability and of fitness for any
purpose. The authors assume no liability for damages, direct or
consequential, which may result from the use of Halls of Death I.

In plain English, this means that you use this wad on your own risk.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
Official BBS distribution site: Game Palace BBS (305)587-4258

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