Names
Arena Of Destruction 2 Light
Description
My friend Schorsch complained that my first level, AR_DEST1.WAD hadn't enough Arch-Viles. So I got the idea to make a level where you won't run out of Arch-Viles and other Critters... In Arena Of Destruction Light, YOU can decide how many Arch-Viles, Cyber Demons and others appear... Just press the right button! A lot of other Deathmatch-levels are boring, because they are too big, and once you have played them, you get bored (I made one like this, too! But it was my first one) The storage can also be emptied at once, but I don't recommend it... How? Find it out! There is a second set of switches awaiting to be discovered...
Filenames
ar_de2l.wad
Size
170.12 KB
MD5
91fb1231ae36be17c8bbff6f6c8c154e
SHA-1
13cc1732af2a29322f0e8581a5bccd06f5323b40
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
19
Maps
1
 
MAP01
================================================================
Title                   : Arena Of Destruction 2 Light
Filename                : AR_DEST2.WAD
Author                  : Rainer "Magic Eye" K.
E-Mail Address          : Fidonet:  2:2480/434.23
                          XCessNet: 213:315/8050.20
                          Internet: 100334.1660@compuserve.com
                          Compuserve: 100334,1660
Version                 : 2.00
                          This level was originally called "Arena 2 Light",
                          but a lot of levels with the same name buzz around.
                          So I had to rename it...
                          This is a special version of Arena Of Destruction 2
                          Some wimps (especially Bernhard and Schorsch !)
                          complained that it was too big, so I made a
                          special one.
                          Be sure to get get AR_DEST2.ZIP from one of the
                          FTP-Sites below!!
Misc. Author Info       : I am a student of Germany, and I did my "Abitur"
                          (important college test) recently, so NOW I got
                          plenty of time. Schorsch will finish today!
Description             : My friend Schorsch complained that my first
                          level, AR_DEST1.WAD hadn't enough Arch-Viles.
                          So I got the idea to make a level where you
                          won't run out of Arch-Viles and other Critters...
                          In Arena Of Destruction Light, YOU can decide how
                          many Arch-Viles, Cyber Demons and others appear...
                          Just press the right button!
                          A lot of other Deathmatch-levels are boring,
                          because they are too big, and once you have
                          played them, you get bored (I made one like
                          this, too! But it was my first one)
                          The storage can also be emptied at once, but I
                          don't recommend it... How? Find it out!
                          There is a second set of switches awaiting to be
                          discovered...
Additional Credits to   : *Schorsch, for giving me the idea, for
                             "schwalling mich zu" with nonsense and for
                             cancelling all our Deathmatch-sessions.
                             But I understand that. His girlfriend left him,
                             his job sucks, and now he behaves a bit weird.
                             I'm sure he'll recover...
                          *Lutz, for having the best games-shop in Germany!
                          *Bernhard, for putting my Levels in his great box
                           every time and for the advertisment that made
                           Arena Of Destruction so popular.
                          *Jack A. Vermeulen, for supporting me patiently
                           with information about DeeP. Thanks for the
                           registered Version!
================================================================

* Play Information *

Level #                 : MAP01
Single Player           : Yes   Even single and cooperative Players will
Cooperative 2-4 Player  : Yes               enjoy this !
Deathmatch 2-4 Player   : YES, of course !!!!
Difficulty Settings     : Yes     It's not important which skill you choose.
                                    The "Monster Storage" is always full!
                                        Why don't you try -RESPAWN with
                                            "I'm too young to die"?
                                        Dead monsters will return to the
                                         Storage, while the rest of the
                                             level isn't too busy.

New Graphics            : Yes        "Surprise"
New Sounds              : No
New Music               : No
Demos Replaced          : None     "Why should I?"

* Construction *

Base                    : New level from scratch. For the maze, I first
                          drew a map.
                          This version is a rewrite of AR_DEST2.WAD
Build Time              : The centre place and the monster depot took me
                          one day, the surroundings another and on the
                          third day (today), I made everything all right.
                          Schorsch got a Beta-Version, but he just said
                          that the level is shit. So I released it without
                          beta-testing.
                          I rely on you: If you have any bug-reports, comments
                          or suggestions, send me a message! I will answer.

Editor(s) used          : I used DEEP 6.11, 7.01 and 7.11 reg, the best editor in
                          the whole universe! (Thanx, Jack!)

Known Bugs              : -I spent much time to get all the bugs out. So I
                           hope there aren't any left. If you still spot one,
                           feel free to send me a message.
                          -The level won't crash any more because of too
                           many 2S-Linedefs. (This happened sometimes
                           in AR_DEST1!) If it should happen although, put the
                           detail to low (F5)
                          -Don't beam up too many beasts. DOOM gets too slow.
                           Try a lower difficulty- or detail-level

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.
And please don't just ignore this! YOU wouldn't want your levels
to be modified by me, so don't modify mine!

You MAY (and MUST) distribute this WAD, provided you include this
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.

The above statement EXCLUDES distribution for payment except to cover
the expense of distribution media. I you want to do so, ask me first!

* Where to get this WAD and Arena Of Destruction 2 from *

STASH-BBS:  +49-89-7901033   FidoNet: 2:2480/434, Request possible

FTP-Sites: bear.montefiore.ulg.ac.be
           ftp.cdrom.com
           ftp.uwp.com
           ftp.netcom.com
           sbsys.seanet.com
           oak.oakland.edu

MAP01

DM Spawns
4
Co-op Spawns
4
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