Arena Of Destruction 2 Light
Arena Of Destruction 2 Light
My friend Schorsch complained that my first level, AR_DEST1.WAD hadn't enough Arch-Viles. So I got the idea to make a level where you won't run out of Arch-Viles and other Critters... In Arena Of Destruction Light, YOU can decide how many Arch-Viles, Cyber Demons and others appear... Just press the right button! A lot of other Deathmatch-levels are boring, because they are too big, and once you have played them, you get bored (I made one like this, too! But it was my first one) The storage can also be emptied at once, but I don't recommend it... How? Find it out! There is a second set of switches awaiting to be discovered...
================================================================ Title : Arena Of Destruction 2 Light Filename : AR_DEST2.WAD Author : Rainer "Magic Eye" K. E-Mail Address : Fidonet: 2:2480/434.23 XCessNet: 213:315/8050.20 Internet: email@example.com Compuserve: 100334,1660 Version : 2.00 This level was originally called "Arena 2 Light", but a lot of levels with the same name buzz around. So I had to rename it... This is a special version of Arena Of Destruction 2 Some wimps (especially Bernhard and Schorsch !) complained that it was too big, so I made a special one. Be sure to get get AR_DEST2.ZIP from one of the FTP-Sites below!! Misc. Author Info : I am a student of Germany, and I did my "Abitur" (important college test) recently, so NOW I got plenty of time. Schorsch will finish today! Description : My friend Schorsch complained that my first level, AR_DEST1.WAD hadn't enough Arch-Viles. So I got the idea to make a level where you won't run out of Arch-Viles and other Critters... In Arena Of Destruction Light, YOU can decide how many Arch-Viles, Cyber Demons and others appear... Just press the right button! A lot of other Deathmatch-levels are boring, because they are too big, and once you have played them, you get bored (I made one like this, too! But it was my first one) The storage can also be emptied at once, but I don't recommend it... How? Find it out! There is a second set of switches awaiting to be discovered... Additional Credits to : *Schorsch, for giving me the idea, for "schwalling mich zu" with nonsense and for cancelling all our Deathmatch-sessions. But I understand that. His girlfriend left him, his job sucks, and now he behaves a bit weird. I'm sure he'll recover... *Lutz, for having the best games-shop in Germany! *Bernhard, for putting my Levels in his great box every time and for the advertisment that made Arena Of Destruction so popular. *Jack A. Vermeulen, for supporting me patiently with information about DeeP. Thanks for the registered Version! ================================================================ * Play Information * Level # : MAP01 Single Player : Yes Even single and cooperative Players will Cooperative 2-4 Player : Yes enjoy this ! Deathmatch 2-4 Player : YES, of course !!!! Difficulty Settings : Yes It's not important which skill you choose. The "Monster Storage" is always full! Why don't you try -RESPAWN with "I'm too young to die"? Dead monsters will return to the Storage, while the rest of the level isn't too busy. New Graphics : Yes "Surprise" New Sounds : No New Music : No Demos Replaced : None "Why should I?" * Construction * Base : New level from scratch. For the maze, I first drew a map. This version is a rewrite of AR_DEST2.WAD Build Time : The centre place and the monster depot took me one day, the surroundings another and on the third day (today), I made everything all right. Schorsch got a Beta-Version, but he just said that the level is shit. So I released it without beta-testing. I rely on you: If you have any bug-reports, comments or suggestions, send me a message! I will answer. Editor(s) used : I used DEEP 6.11, 7.01 and 7.11 reg, the best editor in the whole universe! (Thanx, Jack!) Known Bugs : -I spent much time to get all the bugs out. So I hope there aren't any left. If you still spot one, feel free to send me a message. -The level won't crash any more because of too many 2S-Linedefs. (This happened sometimes in AR_DEST1!) If it should happen although, put the detail to low (F5) -Don't beam up too many beasts. DOOM gets too slow. Try a lower difficulty- or detail-level * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. And please don't just ignore this! YOU wouldn't want your levels to be modified by me, so don't modify mine! You MAY (and MUST) distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. The above statement EXCLUDES distribution for payment except to cover the expense of distribution media. I you want to do so, ask me first! * Where to get this WAD and Arena Of Destruction 2 from * STASH-BBS: +49-89-7901033 FidoNet: 2:2480/434, Request possible FTP-Sites: bear.montefiore.ulg.ac.be ftp.cdrom.com ftp.uwp.com ftp.netcom.com sbsys.seanet.com oak.oakland.edu