Names
Artica B
Description
My best work ever, I'd have to say. I spent a good amount of time on lighting(or at least a lot of thought heh), architecture and *gasp* texture alignment. In Version B: I merged the two maps, so now it's one map. Also I used a dehacked patch for the final boss(the mastermind), so now you have to kill him to exit. Because of the internal dehacked patch you can't use Boom.
Filenames
artica_b.wad
Size
375.29 KB
MD5
cfb738374321f5ffb29e40a7d5006b9a
SHA-1
c7cdc10d3a87ea2686cfb7ab4abea4edfd5f9c4d
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
26
Maps
1
 
MAP01
Date Completed         : Original:    December 10, 1998, Doom's Day
 New Version: April 25, 1999
Title                  : Artica B
Filename               : artica_b.wad
Other Works            : Eulogy 1-9, Artica 1-4, Zort 1-2(ZDoom), some more...check out 
 my page if you're really intrested: http://members.xoom.com/cybspage
Author                 : Mike Watson, aka Cyb

Email Address          : cyb@frad.org

Description            : My best work ever, I'd have to say.  I spent
                         a good amount of time on lighting(or at least
                         a lot of thought heh), architecture and *gasp*
                         texture alignment.

 In Version B: I merged the two maps, so now it's one map.  
 Also I used a dehacked patch for the final boss(the mastermind), so 
 now you have to kill him to exit.  Because of the internal dehacked 
 patch you can't use Boom.

Additional Credits to  : id Software for their wonderful game which, without,
                         I'd probably have higher grades in school ;) and
                         TeamTNT for the BOOM engine.  Also Nick Baker and
                         the Surge Team for the snow graphics and Eugen Woiwod 
 for the sky(which is a photograph I believe).
      ===============================================================

* Play Information *

Game                    : MBF or ZDoom with doom2.wad
  Note: If you use ZDoom turn off jumping since this wasn't made with 
        jumping in mind.
Level #                 : map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes(added them finally)
Deathmatch 2-4 Player   : No damnit.
Difficulty Settings     : Yes damnit.

Note                    : One puzzle may confuse you, but you really should
                          open your mind and remember that maybe you CAN
                          interact with the enviornment(that's a hint for
                          you slow folks).  Also, don't complain to me that
                          'the deep water hurts me!'  It's really cold water,
                          and you'd be hurt too.

New Sounds              : None

New Graphics            : New sky and some ice and snow textures.
  
New Music               : Yessir, stuff ripped from Ultimate Doom
                          (E1M1)


Demos Replaced          : Nope, but go ahead and send me some.

* Construction *

Base                    : New level stolen from GothicDM 2 and graphics
                          from Overload(heh, that's a joke for you
                          slow guys again hehe).

Editor(s) used          : WadED, WadAuthor, CLED, NWT and WARM
  Wadauthor used for merging the two maps.  Copy all rocks me down!

Build time              : Original:    Two weeks
  New Version: Two hours(I fixed a few bugs in the original too)
  
Known Bugs              : Should be bug free now...I hope

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format(CD ROM, BBS, whatever)provided
that you include all files included in your distribution(as in, this text file)  

Where to Get this wad:

FTP: http://members.xoom.com/cybspage, ftp.cdrom.com/pub/idgames and all mirrors

BBS: Heh, doubt it.

Other: Heh



MAP01

DM Spawns
0
Co-op Spawns
5
Help improve the database by uploading an image
Creative Commons License