run-of-the-mill weapons mod, making all of the sprites in 3d first.
=========================================================================== Advanced engine needed : Zdoom Primary purpose : No levels included =========================================================================== Title : Automation Filename : rf_auto.wad Release date : today Author : ravage Email Address : firstname.lastname@example.org Other Files By Author : odam.wad, omg.wad, rf_lost.wad Description : run-of-the-mill weapons mod, making all of the sprites in 3d first. Additional Credits to : rogue software for Strife, quake2 for some hud icons (which I later edited), quake for some sounds (some I edited), and some sexy girl overseas =========================================================================== * What is included * New levels : none Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : few days Editor(s) used : 3dsmax 6.0, nwtpro 1.14, goldwave something or other, and psp7 May Not Run With... : a rolls royce * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors