Names
Axebreaker
Description
Find enough advanced weaponry to get past a Spider Mastermind and exit the level. Be careful not to wake him up sooner than you need to. The start of the map is a scramble for survival. I recommend heading up to the Mancubus's platform, grabbing the the Super Shotgun and box of shells, and you should be alright. Also, after teleporting into a tower, the idea is to grab the Rocket Launcher and jump out the window. If you go too close to the window you will trigger something very dangerous, so stay away until you are sure you want to leave.
Filenames
axbreakr.wad
Size
75.59 KB
MD5
4726f66a0e68d4b9ecff74af3f1dbc61
SHA-1
b795267340088f5cd42516b2fb8601743e1f7c50
WAD Type
PWAD
IWAD
DOOM2
Engine
GZDOOM
Lumps
11
Maps
1
 
MAP01
===========================================================================
Archive Maintainer      : 
Update to               : Axbreakr.zip
Advanced engine needed  : GZDoom
Primary purpose         : Single
===========================================================================
Title                   : Axebreaker
Filename                : Axbreakr.wad
Release date            : January 18th, 2010
Author                  : Chris Wright
Email Address           : cjwright79@shaw.ca
Other Files By Author   : Dagobah, Animasse, Maniacal, Agony of the Eighth,
  Agoninzing Planet, Highlands, Bad Bethlehem,
  Awesome Power, Intensity, The Best Level in Hell,
  Bath of Hate
Misc. Author Info       : 

Description             : Find enough advanced weaponry to get past a Spider
  Mastermind and exit the level. Be careful not
  to wake him up sooner than you need to. The start
  of the map is a scramble for survival. I recommend
  heading up to the Mancubus's platform, grabbing the
  the Super Shotgun and box of shells, and you should
  be alright. 

  Also, after teleporting into a tower, the idea is to
  grab the Rocket Launcher and jump out the window. If
  you go too close to the window you will trigger
  something very dangerous, so stay away until you are
  sure you want to leave.


Additional Credits to   : 
===========================================================================
* What is included *

New levels              : One
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No 
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for 
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : 
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 10 hours 
Editor(s) used          : Doom Builder
Known Bugs              : 
May Not Run With        : 
Tested With             : GZDoom



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Doomworld
FTP sites: members.shaw.ca/cjwright79

MAP01

DM Spawns
0
Co-op Spawns
4
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