Names
BFG 9000 Hell v. 2.0 - DeathMatch
Description
This level is write for good players in the BFG fire tecnique, but is also good to play with conventional weapon Features: - Secure start rooms for deathmatch, to prevent born/death - Exit need 2 players, a button in a room open a door in another far exit room, to prevent arbitrary exit from game - For the first time in PWAD a secret lift ! - Possibility to open/close light in the master plaza - Secret area with 3 door - Trasparent walls - Good system of teletransporters - Good effect of the sea in the master plaza - All of weapon amd ammo
Filenames
bfghell2.wad
Size
125.01 KB
MD5
4b5f28138e7b8ca4ae499f3e4e9ee483
SHA-1
fdb468a9db38d717a3d0e4a388ed2d0da78496c6
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : BFG 9000 Hell v. 2.0 - DeathMatch
Filename                : BFGHELL.WAD
Author                  : ANDREA GATTO - Bologna, ITALY
Email Address           : gtts18k1@bologna.nettuno.it (primary address)
                          ccremot2@ingbo1.cineca.it (secondary address)
Misc. Author Info       : Thank to Luciano Chiriaco' for base
                          ideas on the first level design
Description             : This level is write for good players
                          in the BFG fire tecnique, but is also
                          good to play with conventional weapon
                          Features:
                          - Secure start rooms for deathmatch,
                            to prevent born/death
                          - Exit need 2 players, a button in a room
                            open a door in another far exit room,
                            to prevent arbitrary exit from game
                          - For the first time in PWAD a
                            secret lift !
                          - Possibility to open/close light
                            in the master plaza
                          - Secret area with 3 door
                          - Trasparent walls
                          - Good system of teletransporters
                          - Good effect of the sea in the master
                            plaza
                          - All of weapon amd ammo

Additional Credits to   : - Id software
                          - Jason Hoffos, author of DMAPEDIT v. 4.0 BT 11, 
                            very simple to use and good wad editor

Additional DisCredits to: - The author, for the bad english language !

================================================================
                              
* Play Information *     
                           
Map #                   : MAP01 for Doom ][.
Single Player           : NO
                          - no monsters inside
                          - exit need 2 players
Cooperative 2-4 Player  : NO
                          - no monsters inside
                          - not tested
Deathmatch 2-4 Player   : Yes !, Yes !,Yes !,Yes !,Yes !,
                          - optimal for 4 players, good for 3,
                            large for 2
                          - tested for long time in 2/3/4 players
                            on Ipx network and by modem
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : Based on my first level from scratch
                          BFGHELL.WAD
Editor(s) used          : Dmapedit 4.0 BT 11, great editor !
Known Bugs              : None

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites:  ftp.cdrom.com

BBS numbers: for now only in ITALY

* Miscellaneous Stuff *

Remember to use "-devparm -nomonsters -warp 1 -deathmatch 
(actually, the level is better using -altdeath [DeathMatch 
2.0])" and the switches like -com# for serial play or the 
-net switch for net play.

Please send comments and suggestions by email to:

- gtts18k1@bologna.nettuno.it (Andrea Gatto)

MAP01

DM Spawns
4
Co-op Spawns
4
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Creative Commons License