Names
BIG BOY
Description
Originally designed for Doom2 (before I even started the twilight Zone 1) but converted to Doom1 because it had lots of nazi's and Wolfenstein textures in it. This is a big level with lots of monsters (303) but lots of health and ammo too. I started this level in March 1997 (When I was 15), 2 years ago but I thought it was good enough to release anyway. Experts shall have no problem of completing this level and It will challenge first day doomers. If you find this level too easy on UV play with the -fast option or try it on Nightmare setting. In 1997 I wasn't a really skilled player so all my levels flooded health. I have always loved Barons, so watch out. Slow on 486's. Because it was originally designed on a 486.
Filenames
bigboy.wad
Size
315.08 KB
MD5
5e4e991cb7184f9914792c8430bddf3c
SHA-1
9294f9eec8846d0bf1b108f8475928312808087b
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E2M4
========================================================================
Title                   : BIG BOY
Date Finished           : Made in April 1997, released May 1999
Author                  : Paul Corfiatis 
Email Address           : pauldoom@microtech.com.au

Other Files By Author   : PE4_SE.WAD (Ultimate Doom)*
  PE4M_ALL.WAD (Ultimate Doom episode)
  Verada.WAD (Doom 2)*
  Twzone.WAD ( Twilight Zone 1 32 easy ones for Doom 2)

* Please get the levels with the star against them. They are very good
  quallity and are challenging.

Misc. Author Info       : 17 Years old (now), from Ulverstone TAS, Australia. Member of 
  Team Insanity who contributed 3 levels for the upcoming classic TC
  named Doom Millennium and is working on The Twilight Zone 2.

Description             : Originally designed for Doom2 (before I even started the twilight Zone 1) 
   but converted to Doom1 because it had lots of nazi's and Wolfenstein 
   textures in it. This is a big level
  with lots of monsters (303) but lots of health and ammo too. I started
  this level in March 1997 (When I was 15), 2 years ago but I 
  thought it was good enough to release anyway. Experts shall have 
                          no problem of completing this level and It will challenge first 
                          day doomers.

  If you find this level too easy on UV play with the -fast option or
  try it on Nightmare setting.

  In 1997 I wasn't a really skilled player so all my levels flooded
  health. I have always loved Barons, so watch out.

  Slow on 486's. Because it was originally designed on a 486. 
  
========================================================================

* Play Information *

 Episode and Level #     : E2M4
 Single Player           : Yes
 Cooperative 2-4 Player  : Yes
 Deathmatch 2-4 Player   : Yes 
 Difficulty Settings     : Yes
 New Sounds              : No
 New Music               : No (E2M4 music is creepy enough)
 New Graphics            : No
 Demos Replaced          : No

* Construction *

 Base                    : Modified older unreleased level of mine.
 Build Time              : I'm not exactly sure, 3 weeks?. Remember this level
   was done in 1997 so its not as good as my current levels.
   
 Editor(s) used          : Doomcad 5.1 in 1997, 6.1 now., BSP 1.2 and 3.0 (x)
                           
                           
 Known Bugs              : Savegame bug. Use a source port mod. HOM in bathroom mirror, done on
   on purpose to look like a wall mirror.

* Copyright / Permissions *

 Authors may use these level as a base to build additional
 levels. Do whatever you like to it, modify it change it and make it more
 challenging.

 You MAY distribute this WAD in any electronic format (BBS, Diskette, 
 CD, etc) as long as you include this file intact. 

* Where to get this WAD *

 FTP sites: ftp.cdrom.com


E2M4

DM Spawns
13
Co-op Spawns
4
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Creative Commons License