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Er, yeah, that's it. (This is a stupid entry. Play the damn thing and find out!)
Blast'em! How cool. This is clearly my first WAD (ignoring the stains on the wall). You'll find that while it may be a good play, it's not the professional piece of work one prefers in a WAD. So? Kiss my butt! I'm tired of this level and I'm ready to move on. Well! I'll do a better job on the next one, promise. A couple notes: I stole the terminator II music from Phil Wheeler's PTULTRA.WAD. If you haven't seen it, check it out. Excellent design and a good Cyber-battle. The few other sounds I stole from various other WADS. Sorry, can't remember exactly which ones. Oh well, you know who you are. Why Blast'em? Stupid question. WHY NOT?! UltraViolence is a tough battle. It was slightly tougher before I decided to nix the two CyberDemons. The other levels of difficulty are easier ('cept NIGHTMARE -- EEEEE!), but then, why bother? Same for you losers out there that use cheat codes. WHY do you even bother PLAYING? Oh ya, one last thing. This level came about cause of all the useless WADs I saw out there that had no theme or purpose. You know the ones. You stumble from room to room shooting anything that moves, oblivious of the horrid decor or your reason for continuing. Bloody waste of time if you ask me. (Yeah I know, who asked? Shaddup!) ====================================================================== Title : BLASTEM.WAD Author : Russell J. Lauzon Email Address : firstname.lastname@example.org Misc Author Info : Kinda shy. Happy go lucky. Description : Er, yeah, that's it. (This is a stupid entry. Play the damn thing and find out!) Additional Credits to : Sandy Ng and David Kelk for beta testing. ====================================================================== * Play Information * Episode and Level # : E1M1 Single Player : Of course Cooperative 2-4 Player : Sure Deathmatch 2-4 Player : I guess Difficulty Settings : Uh huh. New Sounds : Yup. (Stolen from other sources, yup) New Graphics : Hardly mentionable Demos Replaced : Heh, take a boo. * Construction * Base : No base. Home base? What does this mean? Build Time : Week? Ah, I dunno. Editor(s) used : DEU 5.21GCC; BSP11X; DMAUD 1.0; DMGRAPH 1.0 Known Bugs : NONE! (Damnit) * Ah here, in plain Swahili: * You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * Shit, I dunno. If you email me, tell me where ya got it from. K? * One last thing, really * I'd like to ask for money but I'm afraid there's too many other people I'd have to cut in. Like Bill Neisius for DMAUD & DMGRAPH; Raphael Quintet & Brendon J Wyber for DEU, etc. Instead, if you enjoyed playing this WAD then please donate 5 bucks to your local Cancer Society. Those poor bastards can use the help. Russell J. Lauzon June 23, 1994