Easy day. Fast insert, quick recon and do a body count from the last mission. The COC reports no enemy life forces present. Well, you've heard that crap before, just in case you'll go in tight and be ready for anything. You've lived this long by NOT listening to Data Dinks!
Title : Babble On When you have to shoot, shoot, don't talk! Filename : babbleon.wad (BOOM ONLY) Author : Hardy Davis E-mail Address : firstname.lastname@example.org Misc. Author Info : Retired USMC 1st.Sgt. - been there did that. Description : Easy day. Fast insert, quick recon and do a body count from the last mission. The COC reports no enemy life forces present. Well, you've heard that crap before, just in case you'll go in tight and be ready for anything. You've lived this long by NOT listening to Data Dinks! Additional Credits to : Jack, Brad, Mike and Earl for Deep97 Williston Consulting for Wad Author O. Montanuy for Wintex ID Software for Doom Team TNT for BOOM Additional Notes : This map is loaded with Cyberdemons on skill 4/5 you will not be able to play these skill levels without the DEH patch included. Skill level 1/2 is pretty easy and skill level 3 is good for single player or cooperative. I suggest for cooperative play you use the patch and play on skill 4. It really smokes! See the file README.1ST for details. ================================================================ Episode and Level # : Map 1 BOOM.EXE + DOOM2.WAD Single Player : Yes Cooperative 2-4 Player : Yes oh yes Deathmatch 2-4 Player : Yes use the -nomonsters option, there are 8 starts Difficulty Settings : Yes Skill 1/2 no DEH patch needed Skill 3 no DEH patch needed Skill 4/5 loaded w/cybers use the DEH patch New Sounds : Nah New Graphics : Yes, my own starry night sky - not ripped New Music : Nope Demos Replaced : Nada Construction : About 3 weeks Base : New map from scratch Editor(s) used : Deep97(reg) for the clean up, checks, and build Wad Author(reg) for the map data Wintex Known Bugs : None....period * Copyright / Permissions * Authors MAY use this map as a base to build additional levels. You may use this map in any media with modifications as long as I'm given credit. I think that is fair enough! Feedback would be nice, but I'm not holding my breath. * Where to get this WAD * ftp.cdrom/pub/doom2/levels/ Other works - CYBERUL2.ZIP at ftp.cdrom.com /doom2/levels/ WEBEDEAD.ZIP(BOOM ONLY)http://iris2.ciris.net/~hdavis/ BADMOJO.ZIP (Doom2) http://iris2.ciris.net/~hdavis/