Bahdko1 for Doom II
Bahdko1 for Doom II
This is the final version of my first public release deathmatch map. Its file information is: BAHDKO1 WAD 46,992 03-28-03 3:27a. I had originally intended it as only for 4 or more players, but playtesting has shown it to work reasonably well as a large 1 on 1 map too.
================================================================ Title : Bahdko1 for Doom II Author : BahdKo Email Address : firstname.lastname@example.org Date : April 14, 2003 Misc. Author Info : When I grow up, I want to be a doomgod Description : This is the final version of my first public release deathmatch map. Its file information is: BAHDKO1 WAD 46,992 03-28-03 3:27a. I had originally intended it as only for 4 or more players, but playtesting has shown it to work reasonably well as a large 1 on 1 map too. Notes on Gameplay: This is designed for games with either doom2.exe or a port. Jumping and mouselook as available in the various Doom ports have been accounted for, so it should be similarly balanced in both Doom2.exe and any of the ports. If using Doom2.exe, the ammo and weapons here are balanced for "Old DM" (not -altdeath) and Skill 5 ONLY. If using a port, the port should be set to perform similar to the Doom2.exe settings described above, except you could respawn the ammo/items in addition to weapons stay and skill 5 (which doubles the amount of ammo in the weapons as compared with skill 4). Additional Credits: Thanks to Anders Johnsen for fixing the exit door and straightening out a few other technical glitches that I was unable to fix within Deep97. Additional Thanks : Thanks to all the guys who helped playtest. The recent ones I remember are Waldon, Morpheus, and Enrico at my Spring, 2003 netparty; Lyfe who hosted an early version on one of his zdaemon servers for feedback, and the zdaemon players who tried it out. Also thanks to Dweller (dweller2.wad author), B. Vannatta (Danzig Map12 author), Rockt and Asmo (ss-map1 authors, better known as Dwango5 Map1). All the kickass guys in IRCnet #nightmare, the internet realm of the true Doom Gods. ================================================================ * Play Information * Episode and Level # : Map01 Single Player : For map examination only Cooperative 2-4 Player : For map examination only Deathmatch 2-8 Player : Yes Difficulty Settings : No New Sounds : No New Graphics : No * Construction * Base : Level from scratch Build Time : Over a year Editor(s) used : Deep97 Shareware Known Bugs : None * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, nor alter this level in any way, shape or form. You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format as long as you include this file intact. You MAY ALSO, if you deem the level good enough, include it in any PWAD compilations you wish, so long as credit is given to me and the level is not altered in any way, shape or form EXCEPT to change the map number. ================================================================ * Where to get this file * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors