Names
Beyond the veil
Description
A large base overrun by two enemy fractions at the same time - emergency lockdown has been initiated. This map was originally supposed to be the first (second, actually) level of an entire episode started in mid-2004 in order to shorten the wait for Doom3, but did not advance beyond 1.5 maps (surprise surprise!). After sitting around on my HDD for five years, I decided to put some finishing touches on and release it along with an early WIP version of the fourth map (E1M4 - not playable, only included for archival purposes). Maybe I will get around to continue working on the episode some time, but at the moment it seems unlikely.
Filenames
beyv1.wad
Size
1.79 MB
MD5
d4f56292ed25a1e654042515c13c6545
SHA-1
9c7306298b667fbe97c7c7cf717c251a6f51915f
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
22
Maps
2
 
E1M1, E1M4
===========================================================================
Title                   : Beyond the veil
Filename                : beyv1.zip
Release date            : 4-4-2009
Author                  : negke
Email Address           : negke @ gmx.net
Other Files By Author   : Few Doom maps, lots of Quake stuff

Description             : A large base overrun by two enemy factions at
                          the same time - emergency lockdown has been
                          initiated.
                          
                          This map was originally supposed to be the first 
                          (second, actually) level of an entire episode
                          started in mid-2004 in order to shorten the wait
                          for Doom3, but did not advance beyond 1.5 maps
                          (surprise surprise!).
                          After sitting around on my HDD for five years, I
                          decided to put some finishing touches on and
                          release it along with an early WIP version of the
                          fourth map (E1M4 - not playable, only included
  for archival purposes).
                          Maybe I will get around to continue working on
                          the episode some time, but at the moment it seems
                          unlikely.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E1M1
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes - there are additional corridors/ teleporters
   in DM mode. They are made accessible by the blue
  skull button next to one of the DM starts
Other game styles       : None
Difficulty Settings     : Yes
Crates: Yes


* Construction *

Base                    : New from scratch
Build Time              : Some two weeks in total
Editor(s) used          : Doombuilder, Zennode
Known Bugs              : A couple of HOMs in vanilla engines
Tested With: Doom95, ZDoom 2.20, prBoom 2.4.5


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse as long as they give proper credit and release their map under the
same conditions.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://negke.quaddicted.com

E1M1

DM Spawns
14
Co-op Spawns
4

E1M4

DM Spawns
0
Co-op Spawns
1
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