Names
Big Spaceport
Description
Big Spaceport is a collection of levels designed from scratch that are meant for Doom 2 veterans. They are very large, and far more challenging. Play "Hey Not Too Rough" for less of a challenge, it lies somewhere between "Hurt Me Plenty" and "Ultra Violence" in the original game. For most players, HMP should provide plenty of action for your first time with these levels; the item placement and most count are designed to be fair. UV is for the second time through. You are expected to know the level layouts and at least half of the secrets to be able to succeed. While 100% kills are possible, you must be very conservative with your resources and remember where you left supplies behind.
Filenames
bigport.wad
Size
4.07 MB
MD5
855cce851558cb4287e7feff0c873642
SHA-1
4629c695e3ef1d5b0c04aeb0e51550d3a42bf21b
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM, DOOM2
Lumps
103
Maps
6
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06
Advanced engine needed  : No, but removing the save game limit is recommended.
Primary purpose         : Single play
===========================================================================
Title                   : Big Spaceport
Filename                : bigport.wad
Release date            : 1/30/2014
Author                  : Jay Greguske
Email Address           : brolem@gmail.com

Description             : Big Spaceport is a collection of levels designed from
                          scratch that are meant for Doom 2 veterans. They are
                          very large, and far more challenging.

                          Play "Hey Not Too Rough" for less of a challenge, it
                          lies somewhere between "Hurt Me Plenty" and "Ultra
                          Violence" in the original game. For most players, HMP
                          should provide plenty of action for your first time
                          with these levels; the item placement and most count
                          are designed to be fair. UV is for the second time
                          through. You are expected to know the level layouts
                          and at least half of the secrets to be able to succeed.
                          While 100% kills are possible, you must be very
                          conservative with your resources and remember where
                          you left supplies behind.

Additional Credits to   : id Software, Yadex, and the Eureka authors
===========================================================================
* What is included *

New levels              : Yes, 6
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No

* Play Information *

Game                    : DOOM2
Map #                   : Maps 01-06
Single Player           : Yes; designed for veterans
Cooperative 2-4 Player  : Yes; untested
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes; nightmare is probably impossible


* Construction *

Base                    : New levels from scratch
Build Time              : About a year's worth of weekends
Editor(s) used          : Eureka, Yadex
Known Bugs              : Savegame overflows on Map 3, 4, 5, and 6.
May Not Run With        : Unknown
Tested With             : Chocolate Doom, GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse, provided you adequately credit this author.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get the file that this text file describes *

The usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
4

MAP02

DM Spawns
0
Co-op Spawns
4

MAP03

DM Spawns
0
Co-op Spawns
4

MAP04

DM Spawns
0
Co-op Spawns
4

MAP05

DM Spawns
0
Co-op Spawns
4

MAP06

DM Spawns
0
Co-op Spawns
4
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