Names
Big and Dumb
Description
A big room filled with Cyberdemons. There are a few Imps and Pain Elementals and halls around the 'arena'. There are a few secrets, such as hidden walls, teleporters, and elevators. Exit is readily available in the middle. I added two new sounds to make things at least a little less boring.
Filenames
big_dumb.wad, big&dumb.wad
Size
55.64 KB
MD5
de6e791f3113ee535006769dfea38abb
SHA-1
c4467da41118996b42bcb1d1f600e8f2b749e0cc
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
13
Maps
1
 
MAP01
================================================================
Doom Version            : DOOM II (v1.9)
Title                   : Big and Dumb
Filename                : BIG&DUMB.WAD
Author                  : Eric Wilkinson
Other WADS by Author    : BRA.WAD, BALANCE.WAD, WORK.WAD
Patch files by Author   : BODIES (ABODIES.DEH and FBODIES.DEH)
Email Address           : egw@efn.org on the Internet
          OR
          73747,1737 on Compuserve
  (I usually don't read my E-mail on
   my Compuserve account, but I always
   read my mail on my net account.)
Description             : A big room filled with Cyberdemons.
  There are a few Imps and Pain
  Elementals and halls around the 
  'arena'. There are a few secrets, such
  as hidden walls, teleporters, and
  elevators. Exit is readily available
  in the middle. I added two new
  sounds to make things at least a
  little less boring.
Additional Credits to   : Elizabeth,  Krystal, and Jesse for
                          helping me 'playtest' this.
Additional Notes: I wrote this level a long time ago
  but never distributed it since it was
  so... dumb. It turned out to be fun
  in Deathmatch play though, especially
  with a Dehacked patch I made that
  turns the players into dead marine
  bodies except when they are injured or
  when they fire a weapon. The
  cyberdemons generated the bodies to
  hide amongst. Quite humorous. It might
  also be fun with no monsters, who
  knows?
Samples:
Pistol shot - From Coolio's 'It Takes A Thief' album,
      "Bring Back Somethin Fo Da Hood"
Fireball passing by - From 'Welcome to the Future'
      "Welcome To The Future (Reggae Metal Mix)"

================================================================

* Play Information *

Map #                   : 01
Single Player           : Sort of. (Use -ALTDEATH)
Cooperative 2-4 Player  : Supported.
Deathmatch 2-4 Player   : Yes!
Exit Present            : Yes.
Monsters Present        : Yes.
Difficulty Settings     : None.
New Sounds              : No.
New Music: No.
New Graphics            : No.
Demos Replaced          : None.

* Construction *

Base                    : New
Build Time              : A few hours including testing time.
Editor(s) used          : DETH v2.3, DETH v2.4, NWT v1.3
Known Bugs              : In the outside corridor, if you put
  yourself on the very outside wall
  and fire a bullet/shell weapon, the
  bullets hit somewhere DIRECTLY in
  front of you, as if there was an
  invisible wall there. I don't know
  what causes this, but this hasn't
  affected any of my games in a big way
  yet, so I'm not gunna fix it.


* Copyright / Permissions *
This wad may be used as a base to build other levels as long as
you give credit to the original author.
It may also be included in any CD-ROM or other compilations as
long as these files are kept together and intact.

* Where to get this WAD *
Compuserve: in the ACTION forum
================================================================

MAP01

DM Spawns
8
Co-op Spawns
4
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