Names
Bitchin8 - La Villa Strangiato
Description
Single or Cooperative. (Has deathmatch starts but I haven't tried it). A very large level (a la Bitchin7) with my ususal co-op friendly touches (centralized design, key doors stay open, weapons cache that shows up half way through, etc.) Thanks to the kind doomers who sent fan mail on my first seven levels. You gave me the incentive to continue the series. Who knows, if I get some good feedback on this one, maybe there'll be a Bitchin9 . I also included difficulty settings in this one for the faint of heart. I suggest a 486 DXII-66 or better in multi-player mode because things can get pretty intense. I left out my standard sound patch to save on space. Those of you who already have Bitchin (levels 1-6) and/or Bitchin7 can load them up with this one to get better sound. Or better still, play them in sequence for a totally Bitchin evening!!
Filenames
bitchin8.wad
Size
251.83 KB
MD5
b108fde04a0e2df13b22954bc16340ef
SHA-1
2dfb9cff5e085ff11f9994ec7dd444d9c8f98d6c
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP08

================================================================
Title                 : Bitchin8 - La Villa Strangiato  
Filename              : bitchin.WAD
Author                : Bob (Bitchin) Symonds 
Email Addres          : symcon@interlog.com
World Wide Web        : http://www.interlog.com/~symcon                     
                        Contains links to my other levels plus other Doom stuff!

                      : Please send comments !
                      : Also please send names of other co-op friendly d2 levels

Misc. Author Info     : Some guy from Newfoundland

Description           : Single or Cooperative. (Has deathmatch starts but I 
                        haven't tried it). 
                        A very large level (a la Bitchin7) with my ususal co-op
                        friendly touches (centralized design, key doors stay
                        open, weapons cache that shows up half way through, etc.)
                        Thanks to the kind doomers who sent fan mail on my first
                        seven levels. You gave me the incentive to continue the
                        series. Who knows, if I get some good feedback on this
                        one, maybe there'll be a Bitchin9 <g>. I also included
                        difficulty settings in this one for the faint of heart.
                        I suggest a 486 DXII-66 or better in multi-player mode
                        because things can get pretty intense. I left out my
                        standard sound patch to save on space. Those of you who
                        already have Bitchin (levels 1-6) and/or Bitchin7 can
                        load them up with this one to get better sound. Or 
                        better still, play them in sequence for a totally
                        Bitchin evening!!
                                                                           
================================================================

* Play Information *

Episode and Level #     : Map 08 (DOOM II) 
Single Player           : Yes
Cooperative 2-4 Player  : Yes  
Deathmatch 2-4 Player   : Has starts but haven't tried it   
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No  (Get bitchin.wad and bitchin7.wad for sounds)
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEEP
Known Bugs              : None ?,Fully tested in single & coop modes


* Permissions *

Credit me if you use this as a base for your own level. Of course you'll
probably need a great editor like Deep to edit one this big.
Please request permission if you would like to include this or any of the
Bitchin series levels in a "Mega Wad" CD or Disk.



MAP08

DM Spawns
4
Co-op Spawns
4
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