Names
Black Magnetic (v1.3)
Description
Black Magnetic is one new level for DooM II with new monsters, textures and weapons.
Filenames
blackm13.wad
Size
13.86 MB
MD5
e89758ac4a4b6f89c0bc4ba6ef591312
SHA-1
189ed46de9b3418865ee5650a2ce4693657b0654
WAD Type
PWAD
IWAD
DOOM2
Engine
GZDOOM
Lumps
1441
Maps
3
 
BEHAVIOR, MAP01, REJECT
===========================================================================
Advanced engine needed  : GZDooM
Primary purpose         : Single Player Only
===========================================================================

Title                   : Black Magnetic (v1.3)
Filename                : blackmv11.zip
Release date            : August 2016
Author                  : Angry Saint
Email Address           : [redacted]
Other Files By Author   : Black Magnetic (blackm13.zip)
  Acquainted with Grief (E3M9 in Freedoom Phase 1)
  Ice Prison (ipri001.zip)
  Asylum (asyv10.zip)
                          
Misc. Author Info       : I like level design so I have decided to learn it
  starting from DooM.

Description             : Black Magnetic is one new level for DooM II with new
  monsters, textures and weapons.

  It was built for the Doomja-Vu contest started by
  Tormentor667 on the Realm 667 forum.

  NMN Corporation is carrying out prohibited experiments
  with demons genetic material in a laboratory disguised
  as a storage installation. Space Marines send you to
  terminate such activities. Good luck.

  I tested this level with GZDooM version 1.8.2 and 2.1.
  I don't know if it works with other versions or with
  ZDooM.

  You may find the gameplay different from the typical
  Doom one. Monsters are mainly hitscanner with high health
  so you will have to get cover very often.
  Explore the installation for better weapons.

===========================================================================
Credits
===========================================================================

Special Thanks          : Special thanks to Tormentor667 for the Doomjá-Vu
  contest which stimulated and inspired me to give
  the best in creating this level.

  Tylerisepic1, zinkai, SonicandTails58 grouchbag,
  Lizardcommando, Ozymandias81, Average, Sodaholic,
  scifista42 for testing and/or comments.

videogames Developers : id Software, 3D Realms, Ubisoft, Epic Games, Raven
Credits  Software, LucasArts, DreamForge Intertainment

Texture Credits         : Pawel Zarczynski aka NMN

Sprite Credits          : JoeyTD, ClonedPickle, MidoriMan, PillowBlaster, Xaser,
  Neoworm, KDiZD Team, Xim, Vegeta, Ghastly_dragon,
  MagicWazard, Mark Quinn, Rogue, LilWhiteMouse, Ben2k9,
  Xim, Captain Toenail, Sniper 109, Solarsnowfall
                          
Sound Credits           : Ryan Williams, Naughty Dog

Decorate Credits: Ghastly_dragon, Captain Toenail, PillowBlaster
  Xaser, Zero Prophet, Mechadon, KDiZD Team, TODM,
  Ghastly, Virtue, Ben2k9, Xim, Mauricio Rocks, lolo_is_cool,
  DBThanatos, Solarsnowfall, Tormentor667
                          
===========================================================================

* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Demos                   : No
Other                   : MAPINFO, DECORATE, SNDINFO etc...
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : Map based on the one posted by Tormentor667 for the
  Doomjá-vu contest
Build Time              : 2 months
Editor(s) used          : GZDoomBuilder, XWE
Known Bugs              : I put some platform coming down from the ceiling. If an
  enemy happens to be below the platform... well it is not
  nice to see.
May Not Run With...     : Anything different from GZDooM.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
BEHAVIOR

BEHAVIOR

Black Magnetic (MAP01)

REJECT

REJECT

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