Blind Alley X., "Forlorn"
Blind Alley X., "Forlorn"
A nice, mid-sized challenging map.
=========================================================================== Archive Maintainer : NA Update to : NA Advanced engine needed : None, but far better looking with a port. Primary purpose : Single player =========================================================================== Title : Blind Alley X., "Forlorn" Filename : BndAlyX.wad, rBAXf.lmp, in the BndAlyX.zip Release date : December 10, 2003 Author : Gene Bird Email Address : <email removed> Other Files By Author : Blind Alley series (8, B, E, M, O, P, Q, R, S, T, U, V, W.) Doomworld 2003 "Community Chest Project" maps 7, 19, 28 and 32. (Cchest.wad) Misc. Author Info : Doom Nut. Description : A nice, mid-sized challenging map. Additional Credits to : The id folks, The Deepsea Team. Special thanks to Rich Sham for valuable input, suggestions, extensive playtesting and the encoragement to "Be Brave". And additional thanks to Rich Sham for the Legacy version 1.40 UV Max demo enclosed in this zip file. =========================================================================== * What is included * New levels : One Sounds : No Music : No, Use what you like. Graphics : No Dehacked/BEX Patch : No Demos : Legacy ver. 1.4 UV max demo included in the zipfile. Other : No Other files required : None * Play Information * Game : DOOM 2 Map # : Map 1 Single Player : Designed for Cooperative 2-4 Player : Player starts and a few extra items there but never tested Deathmatch 2-4 Player : Player starts and a few items there but never tested Other game styles : NA Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Around 110 hours Editor(s) used : Deepsea 11.1 Known Bugs : Release a buggy wad??? I don't think so! May Not Run With... : ? This map is being released in commemoration of the 10th anniversary of the release of Doom. December 10, 1993. Extensive testing done with vanilla Doom2, Zdoom, PRBoom, Fusion, MBF, Jdoom and my port of choice, Legacy. This is the 14th map in the Blind Alley series for Doom 2, now running on level 1. I am pretty sure this place only exists in my mind. Artistic license used freely. A nice medium sized map with decent attention to detail, but not so much that it requires a port. You will never have for hunt for ammo in here. That is the least of your problems. While none of the secrets are required to finish the map they do contain health and extra ammo. Health in this map is slightly tight in places and generous in others. Only by playing it will you discover where you can be brave. It plays much like the harder levels of Doom 2 on UV. How you view it of course, depends on your skill. Demos or feedback greatly appreciated. I have been mapping for about six years. This is the 14th of my levels that I feel is OK for release. It is a very fun map. Detail is nice, but the concentration here is on gameplay. Some good old fashioned run and gun in here. Stay awake however, or you could get very dead. I consider this map medium to only somewhat hard in UV during normal un-hurried play. UV in this map is however aimed at the experienced player. Skill levels I have added for you could come in handy until you learn the map. The harder you push the harder the map pushes back. Legacy version 1.40a UV max demo of this map, included in the zip file. To play the demo use the following command line: c:\doom2\legacy.exe -file BndAlyX.wad -playdemo rBAXf or c:\doom2\legacy.exe -file BndAlyX.wad -timedemo rBAXf This assumes your doom2 folder is on your c: drive, and that you have the excellent, free, Legacy port. Get Legacy at: http://legacy.newdoom.com/ Additional thanks to the authors of the various maps that inspired me for this map. Including Ultimate Doom E2M2 "Containment Area" and E2M5 "Command Center" both by Sandy Petersen. There are, or soon will be, other excellent demos of this map at the following site: Doomworld Speed Demo Archives. http://www.doomworld.com/sda/doom_sda.htm What are you waiting for? Get busy! The carnage is waiting. * Copyright / Permissions * Authors MAY NOT use the contents of this file as a base for modification or reuse. Permission possible on a case by case basis, if you contact me. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: http://www.gamers.org/pub/idgames/ http://www.gamers.org/pub/idgames/levels/doom2/a-c/bndalyx.zip