Names
Blinded by Fear
Description
This is your average DOOM level; it doesn't have any extremely detailed lighting, no extremely detailed architecture, but it still looks kinda nice. The idea with this map was that it would be fast to make the surroundings so that I could use more time to design the gameplay. The design is "effective" in that it doesn't contain perverse amount of linedefs. It is stuff that looks good but still is fast to draw. Keep It Simple Stupid, like. The reason for this is the most recent thing I made (nightwing) that took like 6 months to complete but still turned out to be crap. It had awesome architecture, but the gameplay was lacking. Well, anyway, this should be enjoyable ;)
Filenames
blinded.wad
Size
245.39 KB
MD5
f0e3bc196d526fe6d8f399ee00561c9b
SHA-1
7d586f8f3d3e27da06891d19d53a7fc43fc242c5
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
===========================================================================
Title                   : Blinded by Fear
Filename                : BLINDED.WAD
Release date            : 020623
Author                  : Patrik Höglund (GRUL)
Email Address           : GRUL@TELIA.COM
Other Files By Author   : 

Marduk         http://w1.911.telia.com/~u91106873/doom/marduk.zip
    Cradle of Filthhttp://w1.911.telia.com/~u91106873/doom/cradle.zip
   Dawn        http://w1.911.telia.com/~u91106873/doom/dawn.zip   
    Siebenbürgen http://w1.911.telia.com/~u91106873/doom/sieben11.zip   
 Nightwing       http://w1.911.telia.com/~u91106873/doom/nightwing.zip

Misc. Author Info       : I did DOOM levels a couple of years ago, and now
  I wanted to have a pause in the counter-strike mapping
  and private programming pet projects that I do other-
  wise. DOOM editing is still kinda fun.

Description             : This is your average DOOM level; it doesn't have any
  extremely detailed lighting, no extremely detailed
  architecture, but it still looks kinda nice. The idea
  with this map was that it would be fast to make the
  surroundings so that I could use more time to design
  the gameplay. The design is "effective" in that it
  doesn't contain perverse amount of linedefs. It is
  stuff that looks good but still is fast to draw.
  Keep It Simple Stupid, like. The reason for this is
  the most recent thing I made (nightwing) that took
  like 6 months to complete but still turned out to be
  crap. It had awesome architecture, but the gameplay
  was lacking. Well, anyway, this should be enjoyable ;)

Additional Credits to   : The usual...
===========================================================================
* What is included *

New levels              : Yep
Sounds                  : Nope
Music                   : Nope
Graphics                : Nope
Dehacked/BEX Patch      : Nope
Demos                   : Nope
Other                   : Nope
Other files required    : Nope


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Absolutely.
Cooperative 2-4 Player  : Uhh not really
Deathmatch 2-4 Player   : No.
Other game styles       : Nope
Difficulty Settings     : Yes (Only UV is tested, though)


* Construction *

Base                    : New from scratch
Build Time              : ~30 hrs
Editor(s) used          : DCK
Known Bugs              : Some doors are not pegged correctly, and I _thought_
  I saw a slime trail somewhere...
May Not Run With...     : Run it plain vanilla and see if I care.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors
Web sites: http://w1.911.telia.com/~u91106873/doom/blinded.zip

MAP01

DM Spawns
0
Co-op Spawns
4
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