Names
BloodRust
Description
11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P) UPDATE: Long overdue fixes to the texture problems in MAP10, and a couple things in MAP11.
Filenames
bloodrust.wad
Size
3.08 MB
MD5
b7ffa9f43b5279703bf95c2eed064639
SHA-1
b5f0b4e4930177a016457f794625f86a6389d205
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
165
Maps
12
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP32
Update to               : bloodrust.zip
Advanced engine needed  : Limit removing port
Primary purpose         : Single Player

===========================================================================
Title                   : BloodRust
Filename                : bloodrust.wad
Author                  : Simon 'SlayeR' Judd
Email Address           : slayer226@deadman.com
Release Date: 04/02/04
Other Files By Author   : Redemption.wad, Deliverance.wad, many more old maps too...
Misc. Author Info       : 
Description             : 11 Maps for Doom 2, all 'oldschool' in style and detail,
  and fairly short too (I'd never finish if I made them
  huge :P)
                          UPDATE: Long overdue fixes to the texture problems in MAP10,
                          and a couple things in MAP11.

Additional Credits to   : Authors of editors used (see below), id Software, etc.
===========================================================================

* What is included *
New levels              : 11
Sounds                  : No
Music                   : Yes (from various sources)
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No

* Play Information *
Game                    : DOOM2
Map #                   : Map01-Map11
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Some maps
Other game styles       : None
Difficulty Settings     : Yes

* Construction *
Base                    : New from scratch
Build Time              : A while :P
Editor(s) used          : DETH, Doom Builder, XWE, Wintex
Known Bugs              : Probably a few small texture misalignments here and there.
May Not Run With...     : Map 11 causes VPO's in the original doom2.exe. All the other
  maps are fine with it, AFAIK.

* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *
ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
5
Co-op Spawns
4

MAP02

DM Spawns
5
Co-op Spawns
4

MAP03

DM Spawns
6
Co-op Spawns
4

MAP04

DM Spawns
8
Co-op Spawns
4

MAP05

DM Spawns
6
Co-op Spawns
4

MAP06

DM Spawns
6
Co-op Spawns
4

MAP07

DM Spawns
8
Co-op Spawns
4

MAP08

DM Spawns
1
Co-op Spawns
4

MAP09

DM Spawns
0
Co-op Spawns
4

MAP10

DM Spawns
0
Co-op Spawns
4

MAP11

DM Spawns
0
Co-op Spawns
4

MAP32

DM Spawns
1
Co-op Spawns
4
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