Names
Bloody Rust
Filenames
bludrust.wad
Size
2.66 MB
MD5
444e209f9074b6c619abf3a2eaa69ffa
SHA-1
4b5cfccc55be8e96a4987d3f2ec471583b1bc717
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
83
Maps
5
 
MAP01, MAP02, MAP03, MAP04, MAP05
===========================================================================
Advanced engine needed  : Limit Removing
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Bloody Rust
Filename                : BludRust.WAD
Release date            : 2/12/16
Author                  : FireFish, Flesh420, nxGangrel, AD_79, Jaws In Space, vectomon, Du Mhan Yhu
Email Address           : jawsinspace@gmail.com
Description             :A small community project where the maps are reminiscent of a rusting, aging, 
tech environment.
Additional Credits to   : Plums for the sky texture, Jaws In Space for the Status Bar
===========================================================================
* What is included *

New levels              : 6
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No

* Play Information *

Game                    : DOOM 2
Map #                   : Maps 1-6
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Maps 1, 3, & 4
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 10 months 
Editors used            : Various
Known Bugs              : If I'd know about them I'd have fixed the :P
May Not Run With        :No legs
Tested With             :GZDoom
===========================================================================
Map1: Construction by FireFish with edits by Jaws In Space
Map2: Outpost by nxGangrel
Map3: Smelting by Flesh420
Map4: Foundry by AD_79 (Layout & Texturing) & Jaws In Space (Thing Placement)
Map5: Oxidized by Du Mhan Yhu
Map6: Refinery by Vectomon


Story:
Humanity's war against the Hellspawn army has been going on for 22 long & bloody years 
now. Humanity has proven to be a more formidable enemy than Hell had anticipated, this can 
be attributed to Humanity's skill, determination, & Big Fucking Guns. Knowing that the BFG has 
been a absolutely vital weapon in the war, the forces of Hell have devised a plan to strike 
one of the UAC's most important Salt mines on the Dwarf Planet Ceres. Salt is a vital element 
in the production of Cell ammo for the UAC's Plasma Rifle & BFG9000. The loss of this mine 
would be a devastating blow in Humanity's ability to defend itself in this seemingly never 
ending war. You, having proved yourself time & time again, have been selected to lead a 
large team of men to take back the facility. 5 drop ships containing 20 men each depart from 
a battle station positioned near to the dwarf planet. As the ships approach the mine the 
Hellish army unleashes everything that they have at you, one by one the ships are blown 
out of the sky until only yours remains. Your ship get's closer & closer to the surface when 
suddenly in the distance you see a burst of plasma headed right for you. The ship takes a 
direct hit, the pilot does his best to land what's left of the drop ship, but you end up crashing 
into a building under construction. You quickly get to your senses, you've got to get moving 
& clear out the mine, you've got to get your BFG back!
===========================================================================

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Construction (MAP01)

DM Spawns
4
Co-op Spawns
4
Par Time
00:45

Outpost (MAP02)

DM Spawns
0
Co-op Spawns
4
Par Time
01:00

Smelting (MAP03)

DM Spawns
5
Co-op Spawns
4
Par Time
01:30

Foundry (MAP04)

DM Spawns
4
Co-op Spawns
4
Par Time
01:15

Oxidized (MAP05)

DM Spawns
0
Co-op Spawns
4
Par Time
02:15
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