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A level pretty much suited for Deathmatch play only. A single winding sector with four player and four deathmatch starts, various pesky little monsters, and various weapons ranging in strength from chainsaw to plasma gun. (Beware launching missiles at a dead run in a twisty canyon or it really will be a dead run ).
* General Information * ============================================================================ Title : CANYON.WAD Author : Kenneth S. Forte Email Address : firstname.lastname@example.org Additional Credits to : The authors of DOOM, DEU, and BSP, of course. Description : A level pretty much suited for Deathmatch play only. A single winding sector with four player and four deathmatch starts, various pesky little monsters, and various weapons ranging in strength from chainsaw to plasma gun. (Beware launching missiles at a dead run in a twisty canyon or it really will be a dead run <g>). * Play Information * ============================================================================ Episode and Level # : E2M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No * Construction * ============================================================================ Base : New level from scratch Build Time : Are you kidding? Less than an hour. Editor(s) used : DEU 5.0 and BSP 1.0 Known Bugs : None Note : This level DOES have exits, even though they aren't readily apparent. At each end of the canyon there are three walls which will exit the level when you hit the "Open" key. I did not put switches in because a huge wall of switches in an otherwise pristine canyon wall did not appeal to me. * Copyright / Permissions * ============================================================================ Authors may use this level as a base to build additional levels. You may distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file.