Names
"CETI ALPHA VI" - for DOOM ][
Description
This WAD was designed from scratch originally as a Deathmatch level. It now works well for co-op or single play as well, and supports ALL the skill settings. Ultraviolent is TRULY ultraviolent. Also, you DO NOT NEED to find ANY secret doors to get all the keys. There are no places where you can't get out of, no places where you are going to fall in poison with 200% health and have to wait till you die (I hate that). However, there are many many secret switches, doors and items that are worth the effort to look for. There is only ONE BFG in the level and it is fairly well hidden. It also requires the finding of a secret or two to get to. And there is a sure-fire way to tell if your "cohorts" have found it before you. If you truly cannot solve this level (try harder!) I have a LMP that shows the solution available by request.
Filenames
cetialp6.wad
Size
379.91 KB
MD5
2aa6080364549685cc58a8209fa7398f
SHA-1
5e9043acd3b6c863b3d007c99eb580cce0ce7522
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
19
Demos
3
Maps
1
 
MAP01
================================================================
Title                   : "CETI ALPHA VI" - for DOOM ][
Filename                : CETIALP6.WAD/.ZIP
File size               : Almost 400K unzipped.
Authors                 : S. Lampert
Email Addresses         : jumpstile@fortunat.pdial.interpath.net
  (Send me some comments, I'd love to know what
   you think.)

Description             : This WAD was designed from scratch originally as
  a Deathmatch level. It now works well for co-op
  or single play as well, and supports ALL the skill
  settings. Ultraviolent is TRULY ultraviolent.
  Also, you DO NOT NEED to find ANY secret doors to
  get all the keys.  There are no places where you
  can't get out of, no places where you are going to
  fall in poison with 200% health and have to wait
  till you die (I hate that).  However, there are
  many many secret switches, doors and items that
  are worth the effort to look for.  There is only
  ONE BFG in the level and it is fairly well hidden.
  It also requires the finding of a secret or two to
  get to. And there is a sure-fire way to tell if
  your "cohorts" have found it before you.
  If you truly cannot solve this level (try harder!)
  I have a LMP that shows the solution available by
  request.

Important Notes:          This is a relatively large level.  As such it MAY
  run slow on slower systems.  I only have access to
  a 486DX/66 VLB and a 486DX/33 ISA so these are
  the only two platforms I could test it on.  It runs
  fine on these platforms (both systems have at least
  12 megs of RAM).  I've tested the level with up to
  3 players and its fully playable.  I've also
  fully optimized the reject map as best I could with
  RMB (excellent program) so its about as fast as it's
  going to get.
  When I designed this level, I had it in mind to have
  lots of traps and tricks to nail your friends with.
  Pull a switch here and it will let out a lot of
  monsters there, etc.  Some switches you may have to
  look in other places to see what they do.  However,
  the harder it is to discover, the better the reward.
  And lastly, the demos are very short and use the
  keyboard at turbo level 175.  For some reason I'm
  unaware of, DOOM ][ will only allow a demo to be
  about 20K when included in wad.  Otherwise it gets
  kind of "lost" and starts walking into walls and
  shooting things that aren't there. Weird.


Additional Credits to   : Jackie & David Larmay for many beta test runs.
  Norma Williams (whoever she is) for an excellent
  rendition of The Lemon Song.
  The guys at id for an addictive game.
  All you map editor, reject map builder, WAD
  manipulator, etc. authors that devote so much
  time to this excellent game. :)
================================================================

* Play Information *

Episode and Level #     : MAP 1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : ALL
New Sounds              : Yes
New Graphics            : No
New Music               : Yes - The Lemon Song
  (I've editted the original MIDI file so it sounds
   better now)
Demos Replaced          : 1,2,3

* Construction *

Editor(s) used          : Edmap 1.30, RMB 2.1b, TED, Deutex 3.1, IDBSP 1.1
Known Bugs              : None


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  NO MODIFICATIONS please. You can include it in a WAD pack,
however, as long as you give me credit.  I have well over 100+ hours 
building, testing and changing this level so please respect my hard
work. ;)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, etc) as long as you include this file 
intact.

You MAY NOT include this WAD on a CD-ROM that you plan to charge people
for UNLESS you a) notify me and b) send me a free copy of the CD-ROM as
you plan to distribute it.

* Where to get this WAD *

FTP sites:
  ftp.cdrom.com
  ftp.idsoftware.com
  America Online
  Anyplace else I decide to put it. :)
  
DOOM ][(tm), Hell on Earth is Copyright 1994 by id software.
CETI ALPHA IV WAD is Copyright 1994 by Scott Lampert.
The Lemon Song is Copyright 1969 by Atlantic Recording Corporation.


MAP01

DM Spawns
10
Co-op Spawns
4
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