Names
"CHAPEL OF ROMERO" - a DOOM II pwad
Description
Huge level!
Filenames
romero.wad
Size
447.19 KB
MD5
f516e6a7abefc2eeaa3969ff5582e064
SHA-1
dd94e72caf927ce5893bc1d414f75f35f22f7901
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
21
Maps
1
 
MAP01
================================================================
Title                   : "CHAPEL OF ROMERO" - a DOOM II pwad
Filename                : ROMERO.WAD
Author                  : Ken Hukushi   
Email Address           : 76002,<email removed>
Description             : Huge level!
================================================================
      
 4/4/95
This is a level made using the DETH editor a GO32 version of DEU.
since I never got a memory allocation error, I just didn't know when to
quit. The playability of this wad was not extensively tested, (just me 
and this other guy <g>) so if you have any comments, please e-mail.
     The music was written for General Midi on a Roland GM module. 
It works Soundblaster although it sounds a little odd.  How does it sound 
on GUS, I don't know.

To play, copy the wad to your DOOM II directory and:

doom2 -file romero.wad        
  
  If you have any comments or criticisms 
  please e-mail:
  K Hukushi 
  <email removed>

=======================================================================  
* Play Information *

Map Number              : DII MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes, but not a good DM level...
Difficulty Settings     : easy:more medikits...hard:more enemies
New Sounds              : No
New Graphics            : The graphics of the chapel were done from scratch
   (except for 'the head' which is from D2 level30)
   on Zsoft PC paintbrush(wordstar version).
New Music               : ROMERO.wad contains new original music. Originally 
  named Gothic.MID. copyright 1995 k hukushi, 
  Intracranial Music. All rights reserved
  (see permissions below)
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Program(s) used         : Various versions of DETH, BSP node builder,
  DEUTEX (level) 
  Powertracks Pro, MIDI2MUS  (music)
Known Bugs              : None that I know of -You tell me.

* Copyright / Permissions *

   Authors (MAY) use this level and the data contained in it as a base to 
build additional levels provided they give the original author additional 
credit above.
   You MAY distribute this WAD, in any electronic format (BBS, Diskette, 
CD, etc) as long as you include this file intact.                                                                


CLUES....keep scrolling down.
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crush the fatboys in the sewers... one corridor of four is not the same.

teleport out of the blood halls to open the opposite corner

where the lights go out there may be a door


pray at the alter of Romero and he will show you HELL...desecrate
 his image and you might live.



MAP01

DM Spawns
4
Co-op Spawns
4
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