MAP26 Large quasi-castle, very detailed, definitely one of my better levels, (Ola would disagree:() I spent ages on this one. It is longer than I would've liked though:( I would _not_ recommend UV for the "average player" UV is for very good players, much harder than doom2. (For one thing there aren't unnecessary invulnerabilitys everywhere...) Has very cool lighting and a ton of monsters... Enjoy!
================================================================ Title : CHORD2.WAD Author : Malcolm Sailor Email Address : firstname.lastname@example.org (Nothing to do with sailor moon) Misc. Author Info : Currently tied for Third on the Ultimate Wad Page: http://www.geocities.com/TimeSquare/8666/top32.html I would greatly appreciate feedback on: ammo/health: there's more than I need but I know where everything is. difficulty: too easy/hard how much you loved it/hated it. SO SEND ME MAIL Levels by me: (ones marked with a * not worth checking out) darker*3_pack1* (zip w/ 3) ds-61-3* (zip /w 7) quikisgdqukisg2nosun nosun2nosun3nosun4 nosun59 levels in the Talosian Incident chord1shrthard Quake levels: Hayduke1 Soon to come: Some stuff in Gothic2 Chord: the next generation (corny name...) For Quake: More Hayduke's A dm level pack with Matt, hopefully. Description : MAP26 Large quasi-castle, very detailed, definitely one of my better levels, (Ola would disagree:() I spent ages on this one. It is longer than I would've liked though:( I would _not_ recommend UV for the "average player" UV is for very good players, much harder than doom2. (For one thing there aren't unnecessary invulnerabilitys everywhere...) Has very cool lighting and a ton of monsters... Enjoy! BEST WHEN PLAYED SEPERATELY FROM ITS PREQUEL! Additional Credits to : Ben Morris for dck All the good authors for giving me inspiration. Too list a few: Sverre Kvernmo Iikka Keranan Ola Bjorling Dr Sleep Myscha Patrick Martin Adelusion Dennis Moeller Matt Dixon American Mcgee... Whoever made Zennode. Also thanks to those who tested this wad... I definitely got some good criticism that made this wad better. (especially Matt Dixon) ================================================================ * Play Information * Episode and Level # : Map26 Single Player : Yes, built for it. Cooperative 2-4 Player : sure, but not tested. Deathmatch 2-4 Player : No... for guys who like to run around for three hours without seeing their opponent I guess it would be okay... If you wanna have a bitchin DM check out +Gothic+ Dm, and when it comes out, its sequel. Difficulty Settings : Yes. UV is _not_ for the average player. Skill 3 is meant to equal doom2 on UV, and skill 2 is doom2 on HMP. New Sounds : No New Graphics : No. Demos Replaced : None * Construction * Base : An alienated and psychopathic weirdo. Build Time : Months of "hard" work... I didn't spend very much time on it though... Prolly altogether 40-60 hours... Editor(s) used : Dck 3.61, by far the very best editor. Try it, it kicks deu's (and all the others) ass. Read the docs. Known Bugs : Possibly, if you find any, email me, please! * Copyright / Permissions * IM AN ANARCHIST! YOU CAN DO WHATEVER THE FUCK YOU WANT WITH THIS WAD BUT ONLY SO LONG AS ITS NON PROFIT!!! (Mail me too, please!)