Names
CHORDG.WAD
Description
MAP29 Dark underground marble/rock thing covered in vines with detailed lighting, balanced and ridiculously dificult gameplay (most people will want to play on skill 3). One of my best maps, I'd have to say. You can judge for yourself. There is a miniscule HOM by the yellow key... if anyone knows what causes it, mail me. I'd really appreciate any feedback. Please!
Filenames
chordg.wad
Size
309.19 KB
MD5
2934abc26d4b7a913cf67fbfd39aa053
SHA-1
4bccbafe34156e77364a08fba6cb26d90d6a7929
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP29
================================================================
Title                   : CHORDG.WAD  
Author                  : Malcolm Sailor
Email Address           : sailorm@shaw.wave.ca (Nothing to do with
sailor moon <shudder>)
Misc. Author Info       : Currently tied for fourth on the Ultimate Wad Page:
  http://www.geocities.com/TimeSquare/8666/top32.html

  Level reviewer at the Doomster:
  http://www.doomshack.com/doomster/

  Over 30 levels released, plus 11 megs of unfinished
  ones on hard drive.

  Levels by me: (ones marked with a * not worth
  checking out)
  darker*       3_pack1* (zip w/ 3) ds-61-3* (zip /w 7)
  quikisgd      quikisg2        nosun
  nosun2        nosun3          nosun4
  nosun5        9 levels in the Talosian Incident
  chord1/2/ng   shrthard (zip w/ 3)
  Gothic +DM+ 2 (5 levels, one more coauthored with 2
  others)

  Quake levels:
  Hayduke1

Description             : MAP29
  Dark underground marble/rock thing covered in vines
  with detailed lighting, balanced and ridiculously
  dificult gameplay (most people will want to play on
  skill 3). One of my best maps, I'd have to say. You
  can judge for yourself.

  There is a miniscule HOM by the yellow key... if
  anyone knows what causes it, mail me.

  I'd really appreciate any feedback. Please!
     
BEST WHEN PLAYED SEPERATELY FROM ITS PREQUEL(s)!

Additional Credits to   : Ben Morris for dck
  Matt Dixon for testing/input throughout the maps
  development.
  Patrick Martin and Cocoon for playtesting.
  Eric james roberts for offering to feature it on his
  page.
  All the good authors for giving me
  inspiration. 
  Whoever made Zennode and whoever made RMB.
  Lee Killough for BSP.
  Also thanks to those who tested this wad. 

================================================================

* Play Information *

Episode and Level #     : MAP29
Single Player           : Yes, built for it. 
Cooperative 2-4 Player  : sure, but not tested.
Deathmatch 2-4 Player   : No... 
  If you wanna have an awesome DM check out +Gothic+
  Dm (2) ...
Difficulty Settings     : Yes. UV is _not_ for the average player. If you play
  this skill, expect to get your ass whupped. It is
  meant to be an extreme challenge. Most people will
  probably want to play Skill 3 which is meant to
  equal doom2 on UV, and skill 2
  is doom2 on HMP.
New Sounds              : No
New Graphics            : No.
Demos Replaced          : None

* Construction *

Base                    : An alienated and psychopathic weirdo.
Build Time              : No idea whatsoever.
Editor(s) used          : Dck 3.62, by far the very best editor. Try it, it 
  kicks deu's (and all the others) ass. Read the docs.  
Nodebuilders            : Zennode 0.92, BSP 2.2
Known Bugs              : Possibly, if you find any, email me, please!


* Copyright / Permissions *

IM AN ANARCHIST! YOU CAN DO WHATEVER THE FUCK YOU WANT WITH THIS WAD
BUT ONLY SO LONG AS ITS NON PROFIT!!!
(Mail me too, please!)

MAP29

DM Spawns
0
Co-op Spawns
4
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Creative Commons License