Names
CROSSING ACHERON
Description
Two "SUPER" Deathmatch levels SUPER22.WAD - Great for 2 players, untested with > 2 You can really rack up the frags and have a good time doing it! When we quit one particular session, I had 80 Frags and my opponent had about 40. Go look at the CYBERDEMON...it can't hurt you until the barrels are blown up. Kill the CYBERDEMON together, or leave it out there to make things interesting. SUPER33.WAD - Probably better with > 2 players although we had a pretty good time with two. Not as heavily playtested as SUPER22.
Filenames
ralphnew.wad
Size
1.87 MB
MD5
aaf1dc7796820e90b9ffce7543f64733
SHA-1
859f938676760b2df9ce4f6c8ad593a0213968cd
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
287
Maps
24
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24
Ralphnew.wad collected by Ralph Evans (revans@kaiwan.com)

This is my fourth Deathmatch collection that groups my first three into 
one full three episode replacement.

Play using "doom -file ralphnew.wad" (you must have the registered version).

This is the source for this new wad pak:

EPISODE1:              EPISODE2:               EPISODE3:

E1M1 GUS               E2M1 ZZONE              E3M1 GOG2X       
E1M2 SPUNK             E2M2 ARENA11            E3M2 LEDGES3     
E1M3 ULTIM             E2M3 WIRE2              E3M3 MARKROOM     
E1M4 SUPER33           E2M4 TOURNEY            E3M4 ELEMENTS     
E1M5 ZRAT              E2M5 TRIMATCH           E3M5 AYRTON_2    
E1M6 ARENA             E2M6 TRUNK              E3M6 PUEBLO    
E1M7 WIRELESS          E2M7 ACHERON            E3M9 LEDGES4I   
E1M7 SUPER22           E2M8 GANGSTAR           E3M7 FRAGMAN      
                                                              

My highest regard to all WAD authors, you did a fantastic job guys!

     Here is the text from some of the original wad authors:




================================================================
Title                   : CROSSING ACHERON 
Author                  : John W. Anderson (aka Dr. Sleep)
E-mail Address          : drsleep@delphi.com;CIS:74002,2157;AOL:DrSleep107

Additional Credits  : Rapha?l Quinet and Brendon J. Wyber for DEU 5.21;
               : Colin Reed for BSP v1.1 (can't DEU without it);
               : War Machine for endless Deathmatch tests (am I 
                 getting any better?); 
               : Terry C. Ramey and Sebastian Kirke for BETA critiques
                 and other witty and useful suggestions (I didn't use
                 any of 'em <g>);
               : Vanni Fucci and his figs;
               : And, of course, those id guys. (You and Quinet owe
                 my wife a BIG apology. But you have MY regards.)

Description             : As in my first level -- DANTE'S GATE -- I have tried
                 in CROSSING ACHERON to achieve a gaming atmosphere
                 that is not only fast-paced (once the fur starts to
                 fly), but just plain creepy. Once again, I went for
                 the aesthetics (you know: The Look); but this time,
                 I also tried to keep the game from being too
                 easy. I think once you get inside, you'll find that
                 CROSSING ACHERON has been fully optimized for
                 DEATHMATCH.  But it's just as enjoyable (if I do say
                 so myself) in Single-player and Co?perative modes.

                 CROSSING ACHERON (pronounced 'ak eron) is a sequel
                 to DANTE'S GATE -- thematically, anyway.  (It's an 
                 E1M3 only because I thought the music was more
                 appropriate than M2.) For any of the two or three 
                 of you out there who have read Dante Alighieri's 
                 THE DIVINE COMEDY -- or even only "Inferno" -- 
                 I'm sure you've been able to appreciate the many 
                 allusions to this work in DOOM. I have tried to 
                 take a tack of my own along the same lines. (I do
                 this not only because I think the idea is neat, but
                 so that people will think that I'm very clever.)
                 I'm not so na?ve as to expect everyone to rush out
                 and get a copy of "Inferno" (I mean, it IS pretty
                 tedious stuff, at times), but it's well worth the
                 read -- and a little patience is a virtue that is
                 often well-rewarded.

                 (By the way: Acheron is a river in Hell (basically).
                 But don't look for any rivers in here: I tried it
                 several different ways and just wasn't convinced.)

                 I thank those of you who sent me mail on my previous
                 effort, and I hope to hear from more of you about
                 this one.  (Just a line would do: "It's great!"
                 or "It sucks!" or "Now I know what John Cormack
                 MEANT to do in "Unholy Cathedral.")

                 Thanks.  Hope you like it.

Instructions        : Put ACHERON.WAD in your DOOM directory, type
                 "doom -devparm -file acheron.wad -wart 1 3 -skill <#>"
                 (Or, to play moderately at first, also put the file
                 ACHE.BAT in your DOOM directory and type ACHE.  And
                 you'll get one.)
  
Disclaimer          : I assume no responsibility for anything of any sort
                 in any way, shape, or form -- now, then, henceforeward, 
                 in this life (or the next several) for any screw-ups
                 or even minor inconveniences this PWAD causes you,
                 your family, your relatives, friends, ancestors,
                 associates, employers, pets, neighbors, lovers,
                 congressional representatives, nor any other person --
                 living, dead, or undead -- that you have or will ever
                 have any contact with in even the slightest form.
                 This PWAD has been tested and tested ad infinitum, so
                 it shouldn't mess with your computer or anything else
                 remotely associated with it.  But if it DOES, then
                 that's the way the cookie crumbles.  Don't come cryin'
                 to me.  It must be something YOU did.  If you don't
                 like it, lump it. (I ran out of clich?s.) 

================================================================

* Play Information *

Episode and Level #     : E1M3 
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : All
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : A really, really, really long time      
Editor(s) used          : DEU 5.1, 5.21, and 5.21GCC by Rapha?l Quinet
                 & Brendon J. Wyber 
                 DoomED by Renegade Graphics (only to print maps)
Known Bugs              : Rush Limbaugh <g> (none that I know of)
Unknown Bugs        : How would I know if they're unknown?  Please tell me.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels. Please.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

CompuServe, Gamers+ Forum, Library 8 (Action Game Aids).



(This information form was provided as AUTH_WAD.TXT v1.2 with DEU 5.1.)
Title                   : The Arena     
Filename                : ARENA.WAD
Author                  : Steven Rhodes
Email Address           : 72303,2113 [Compuserve]
Misc. Author Info       : This is my first COMPLETED .WAD 
                 file worthy of uploading. Let me 
                 know if I was mistaken.

Description             : Designed specifically for
                          deathmatches, with lots of hiding
                          places and sniper positions

Additional Credits to   : Id software!!
                          The makers of Doom Editor the Real
                 Thing.
                 Rob Elliott and Jeff Marrentette for 
                 hours of beta testing and design 
                 suggestions.
                 My Fiance' Cindy, For still agreeing 
                 to marry me next month despite my 
                 hours of time devoted to DOOM.
================================================================

* Play Information *

Episode and Level #     : E1,M1
Single Player           : Don't bother
Cooperative 2-4 Player  : Don't bother
Deathmatch 2-4 Player   : Yes!!!!!!!
Difficulty Settings     : No [No monsters on any level]
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None



* Construction *

Base                    : New level from scratch
Build Time          : 12 Hours or so [still not perfect, but close].
Editor(s) used          : Doom Editor
Known Bugs              : There aren't any to be found!


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Please write me and let me know what you think. I'm still trying
  to decide what is a good size deathmatch board. My friends and I 
  like this one because it is small and you don't waste alot of time 
  looking for each other. [Saves on those long distance calls]

* COMING SOON!!!!!   DMSUCK.ZIP - Not intended for deathmatch, but 
                      if you like to go thru a large map
                      with some tricky twists and inter-
                      esting gimicks you won't want to 
                      miss this one!   
                           Projected upload date: June 30th -----BEGIN PGP
SIGNED MESSAGE-----

====================================================================
Title                   : AYRTON_2.WAD (new version - delete old ayrton)    
Authors                 : Wolfgang Grassl
                           (peace.wad and peace_20.wad)
Email Address           : grassl@mailer.uni-marburg.de
====================================================================

Description             : This is a DEATHMATCH 2.0 pwad.
                          Please play this wad with the -altdeath
                          rules only (Doom 1.666). Old deathmatch
                          is no fun with this pwad - you need 
                          respawning items !

                          Ayrton is the second part of my deathmatch
                          2.0 trilogy: 1. peace_20
                                       2. ayrton_2
                                       3. coming soon !
                       
                       *  This new version of ayrton.wad has larger
                       *  rooms so you have more space to fight.
                       *  I included difficulty levels that change
                       *  the type of weapons available:
                         
                           1 and 2 : Rocket Launcher
                                 3 : Rocket Launcher + Plasma
                           4 and 5 : Rocket Launcher + Plasma + BFG
                         
                          (Shotgun, chaingun, chainsaw and Berserker at
                           every level.)
                           
                           -> I recommend to play skill level 4.
                           The BFG is not easy to use in this level -
                           the best weapon for ayrton is the plasma gun.

                          Monsters: one Trooper :)
                          !! try to keep the Trooper alive while
                          !! playing deathmatch
                          
Info                    : This is my latest Deathmatch pwad.
                          The level is very compact, so you

                                                    
Additional Credits to   : Ayrton Senna for being the greatest
                          racing driver ever.
                          Everyone who enjoyed my prior levels
                          peace and peace_20.
                          James Dicke for the deathmatch charts.
                          ID for DOOM.

* Play Information *

Doom Version            : 1.666 (1.4 or above)
Episode and Level #     : E1M1
Single Player           : (yes)
Cooperative 2-4 Player  : (yes)
Deathmatch 2-4 Player   : YES !     !!! DEATHMATCH 2.0 ONLY !!!
Difficulty Settings     : Yes - see description above
New Sounds              : no
New Graphics            : no
Demos Replaced          : none
Release Date            : 13/Aug/94

* Construction *

Base                    : scratch
Build Time              : 56 hours ;)
Editor(s) used          : DEU 5.21 gcc and Idbsp 1.01
Known Bugs              : no known bugs with 1.6
                          ( HOM with V. 1.2 )
                          

* Copyright / Permissions *

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.
In Germany you MUST NOT give this WAD to people under 18 years ;)

* Where to get this WAD *

FTP sites:
  infant2.sphs.indiana.edu    (ayrton_2.zip)

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================================================================
Title                   : BEAN'S WAD   
Filename                : BEAN.WAD
Author                  : Sean Monahan
Email Address           : Can be contacted through
mcollins@magnus.acs.ohio-state.edu
Misc. Author Info       : 

Description             : This wad was designed solely for DEATHMATCH.
                          No bloodbath arenas here!  If you like a wad with 
                          a lot of ambush points and stalking positions, this
                          is the one for you (I enjoy it, anyway). I've never
                          played this Wad in a 3 or 4 person DEATHMATCH, so 
                          if you do, I'd like to hear how it fared.  I'd also
                          be interested in seeing any LMP's made in this Wad.
                          I'd also be interested in hearing any comments of
                          what you thought (This is my first Wad, so please
                          be merciful!).

Additional Credits to   : 
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes!!!!
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU v5.21, BSP v1.2x(?)
Known Bugs              : None that I know of.


* Copyright / Permissions *

You may do whatever you want with this file.


* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu and its mirrors
Title                   : Fragman   
Filename                : Fragman.wad
Author                  : Robert T. Marentette (Admiral R.O.B.)
email Address           : Cserve: 73632,3627

Description             : This is one of several .wad files I have
                 created exclusively deathmatch.  In it contains
                 a huge arena, several small rooms around the arena,
                 multiple weapons, bonusus, secrets, traps and
                 absolutely no monsters.  FRAGMAN has been play
                 tested several times and has been found to be
                 plentiful in frags (hence the name).  Any and all
                 comments are welcome.  Email Rob at CSERVE 73632,3627

================================================================

* Play Information *

Episode and Level #     : E1M1 
Single Player           : Yes (but no fun at all, and you can never leave!)
Cooperative 2/4 Player  : No
Deathmatch 2/4  Player  : Yes (preferred)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
Monsters       : No

* Construction *

Base                    : New level from scratch
Construction time       : Too many hours
Editor(s) used          : DEU 5.21 and BSP 1.2
Known Bugs              : None.

* Copyright / Permissions *

Authors (MAY) use this level as a base to build additional
levels.  Authors (MAY) alter or play or do with this level pretty much
anything they want, I only ask that you give me credit.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

Compuserve:  Gamer's Forum in the Action Game Aids section. 
-----------------------------------------------------
þ GANGSTAR.WAD INFO! READ THIS FILE B-FORE PLAYING! þ
-----------------------------------------------------
Title                   : GOTCHA YOU LITTLE FUCKER! -BOOM!-   
Author                  : GANGSTAR/CTX/SWL
Email Address           : -
Misc. Author Info       : SYSTEM ONE +46-(0)850026361

Description             : GANGSTAR.WAD by GANGSTAR 05-20-94
                          The ultimate DEATHMATCH level!
                          Made escpecially for DEATHMATCH mode 3-4 players,
                          but it's fun playing 2! What a heck works fine
                          for singel play too! 
                          Has put in lots of secret rooms and passages for
                          you to discover!
                          Learn all the secret rooms and passages and 
                          find the best weapon and you'll easilly kill your 
                          opponent!
                          Maybe it's little too BIG! :) More fun that way!

Additional Credits to   : ID SOFTWARE - for making the BEST GAME EVER!
                          RAPHAEL QUINET - for the DOOM EDITOR UTILITIES!
                          BRENDON J WYBER - for the DOOM EDITOR UTILITIES!
                          COLLIN REED - for the BSP v1.0!
                          DALE, STEED, DODO - Best guys ever!
                          CORTEX crew - play this at next meeting!
                          SWELiNK members - You know who you are
--------------------
þ Play Information þ
--------------------
Episode and Level #     : E1M1 
Single Player           : YES
Cooperative 2-4 Player  : NO
Deathmatch 2-4 Player   : YESSSSSSS!!! (Play 3-4 for ULTIMATE FUN!)
Difficulty Settings     : YES! TRY ULTRA VIOLENCE OR NIGHTMARE! :)
New Sounds              : NO 
New Music               : YESSS! EYE OF THE TIGER!
New Graphics            : NO
Demos Replaced          : NONE

----------------
þ Construction þ
----------------
Base                    : NEW LEVEL FROM SCRATCH!
Build Time              : Oh my god! 24+ Hours!
Editor(s) used          : DEU v5.1 , MIDI2MUS , BSP v1.0
Known Bugs              : Had a lots of major bugs, but fixed 'em all!   
                          Thanx DODO! :)
                          May run badly on slow computers and poor networks
                          cause it's so BIG!  
                          If you find any bugs, plese let me know!

---------------------------
þ Copyright / Permissions þ
---------------------------
OTHER AUTHORS MAY NOT USE THIS LEVEL AS A BASE TO BULID ADDITIONAL
LEVELS! CALL ME ON SYSTEM ONE +46-850026361 OR MAIL ME AT THE ATTITUDE NET
AND WE'LL TALK ABOUT IT!

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

-------------------------
þ Where to get this WAD þ
-------------------------
BBS numbers: SYSTEM ONE +46-850026361

markroom.wad
=============================

This WAD is a big area good for multiplayer NETDOOM.  It's got tons of 
weapons and no armor---- so be prepared to die LOTS!  We've been playing 
it around here for a few days, and the matches can easily last >>>1 hr.

Have Fun!
Mark

Author:         Mark Griswold
Email:          mgriswol@synapse.npa.uiuc.edu

I don't care about this copyright stuff....

================================================================
Title                   : PUEBLO.WAD
Author                  : Tom Neff
Email Address           : tneff@panix.com

Description             : This was a "contract WAD" for a well known
                          Deathmatch tournament organizer who ultimately 
                          couldn't use it for business reasons.  The 
                          client's requirements were that it run on 1.2, be
                          pretty fast, have no nukage or other non-combat
                          hazards, and have the exit clearly marked but
                          hard to abuse.  My goals were that it look
                          memorable, play well, and have graded difficulty.
                          The result was influenced by my travels in Taos 
                          and the High Southwest.  I hope you like it.

================================================================

* Play Information *

Episode and Level #     : E1M1 (but requires Registered WAD)
Single Player           : By all means look around.
Cooperative 2-4 Player  : Ditto
Deathmatch 2-4 Player   : Yes - all 10 start points are there.
Difficulty Settings     : Yes.  Easy has more ammo and health and easier
                          access to the rocket launcher.  Hard is fairly
                          stingy but everyone gets a decent weapon.  You
                          can get a launcher on Hard but you make yourself
                          pretty obvious when you do... you'll see!
New Demos               : No
New Graphics            : Yes -- do you like the oven?
New Sounds              : No

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU, BSP, RMB10 for REJECT, Corel PHOTO-PAINT 5.0 
                          and DMGRAPH for graphics
Known Bugs              : None


* Copyright / Permissions *

Authors may use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, and you distribute it free of any charge.

* Where to get this WAD *

FTP sites:  infant2.sphs.indiana.edu
            wuarchive.wustl.edu


Ralphnew by Ralph Evans (revans@kaiwan.com)

This is my fourth Deathmatch collection that groups my first three into 
one full three episode replacement.

Play using "doom -file ralphnew.wad" (you must have the registered version).

This is the source for this new wad pak:

EPISODE1:              EPISODE2:               EPISODE3:

E1M1 GUS               E2M1 ZZONE              E3M1 GOG2X       
E1M2 SPUNK             E2M2 ARENA11            E3M2 LEDGES3     
E1M3 ULTIM             E2M3 WIRE2              E3M3 MARKROOM     
E1M4 SUPER33           E2M4 TOURNEY            E3M4 ELEMENTS     
E1M5 ZRAT              E2M5 TRIMATCH           E3M5 AYRTON_2    
E1M6 ARENA             E2M6 TRUNK              E3M6 PUEBLO    
E1M7 WIRELESS          E2M7 ACHERON            E3M9 LEDGES4I   
E1M7 SUPER22           E2M8 GANGSTAR           E3M7 FRAGMAN      
                                                              

My highest regard to all WAD authors, you did a fantastic job guys!

Enjoy.
SPUNK.ZIP is a zipped PWAD-file, containing an entirely new map 
for level E1M1, made with DEU 5.0 ... I meant it especially for 
deathmatch-play; there's no exit, so you have to play till you drop! 
Especially -respawn is fun!

Do you have the SPUNK to play this?

Mail any suggestions or comments to: bl227@cleveland.freenet.edu

Happy DOOMing!

Greetings... Richard Smol

P.S.: I love those sergeants! Bring 'em on! Bring 'em on!


================================================================
Title                   : SUPER22.WAD and SUPER33.WAD
Author                  : Rich Shetina
Email Address           : CIS - 74241,475
                 Internet - rich.shetina@gco.com

Description             : Two "SUPER" Deathmatch levels
                 SUPER22.WAD - Great for 2 players, untested with 
                     > 2 You can really rack up the frags and have
                     a good time doing it!  When we quit one
                     particular session, I had 80 Frags and my
                     opponent had about 40.
                     Go look at the CYBERDEMON...it can't hurt
                     you until the barrels are blown up.                         
                    
                     Kill the CYBERDEMON together, or leave 
                     it out there to make things interesting.
                  SUPER33.WAD - Probably better with > 2 players 
                     although we had a pretty good time with two.  
                     Not as heavily playtested as SUPER22.  

Additional Credits to   : My wife, Roxanne and her brother Steve Clancy
                 (playtesting, and creative ideas)

                : id Software, for creating DOOM, Colin Reed for 
                  BSP, Matt Fell for the DOOM Specs, and Raphael 
                  Quinet and Brendon J. Wyber for DEU. 

================================================================

* Play Information *

Episode and Level #             : E2M2 and E3M3
Single Player                   : Absoulutely NOT!
Cooperative 2-4 Player          : NO WAY!
Deathmatch 2-4 Player           : Yep!...the ONLY way to play!
Difficulty Settings             : Who cares!
New Sounds                      : No
New Graphics                    : No


COMMAND LINE: ipxsetup -devparm -file SUPERxx.WAD -warp x x
            sersetup      "       "     "        "      " 


* Construction *

Base                            : New levels from scratch
Build Time                      : SUPER22 - ?? lost track maybe 20-30 hrs.
                      SUPER33 - about 10-12 hours.
Editor(s) used                  : DEU 5.21, BSP 1.1xx

READ!****READ!*****READ!*****READ!*****READ!*****READ!*****READ!*****

Known Bugs                      : None that we could find in testing.
                      For future reference, I NEVER post a level
                      if I've found even the smallest of bugs and 
                      I get really PISSED off at people who do!  
                      I can understand mis-aligned textures, but 
                      there is NO EXCUSE for the "hall of 
                      mirrors" effect anywhere in a posted PWAD.  
                      You probably spent some long-distance $ 
                      d/ling this file so you deserve a quality 
                      level.  IF YOU FIND ANY BUGS IN ONE OF MY 
                      PWADS, FLAME THE #&@% OUT OF ME VIA CIS OR 
                      EMAIL.

* Copyright / Permissions *

Authors may use this level as a base to build additional
levels. 

* Where to get this WAD *

Software Creations BBS
CIS Gamers Forum


COMMENTS:  Please let me know what you think of these levels, good or bad.
           
================================================================
Title                   : TOURNEY 001
Filename                : TOURNEY.WAD
Author                  : Mark K. Gresbach Jr.
Email Address           : Mark.Gresbach@mixcom.com
Misc. Author Info       : 

Description             : This file was created especially for the 
                          VGC's (Virtual Gaming Center) tournament.
                          It has sniper points, open areas and most
                          weapons in interesting places.
                          
Additional Credits to   : Bill Nowicki, Douglas Hay, and Steve Burg

                          VIRTUAL GAMING CENTER (VGC)
                          1514 S. 84th Street
                          Milwaukee, Wisconsin 53214
                          (414) 476-1514
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU 5.21 BSP 1.1x
Known Bugs              : None


* Copyright / Permissions *

Authors may not modify, change or in any way alter this level without
written permission from the author. This file is the property of the
author and the VGC Center.

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

================================================================
Title                   : TRIMATCH.WAD
Author                  : John Martin

Email Addresses         : jmartin@ivs.att.com

Description             : DEATHMATCH ONLY!!!
                          4 guns, 3 rooms, 2 great places to hide.
                          Some fast action, some sniper spots, some
                          hiding places, nuff said.
                          Includes an exit.

Additional Credits to   : Authors of DEU 5.21, BSP, REJECT
                          and of course, id.
================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : New level from scratch
Build Time              : 8 hours
Editor(s) used          : DEU 5.21, BSP, REJECT10
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels (yea, like I could stop you).

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Disclaimers *

I'm not be responsible for your system crashes, sanity, or any divorces.


* Where to get this WAD *

infant2.sphs.indiana.edu
================================================================
Title                   : TRUNK.WAD
Author                  : Richard Smol
Email Address           : bl227@Cleveland.Freenet.edu
Misc. Author Info       : Member of the Doom Contest Group Rotterdam.
                          Specialized in the making deathmatch-PWADS
                          for this team (but I'm not a bad DOOMer myself).
                          
Description             : DEATHMATCH-wad, with still lots of attention
                          for the scenery though. Haunt, kill, slaughter
                          your friends in this PWAD. Cause total mayhem
                          and destruction!!!!! Show no mercy!! Let your
                          opponents suffer enormously!

                          *ahem*

                          Generally, just have fun >:) 

Additional Credits to   : the members of the Doom Contest Group, who 
                          are a true inspiration.

================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (but not as much fun)
Cooperative 2-4 Player  : Yes (your friends can be your worst enemies)
Deathmatch 2-4 Player   : YES! This is what the level is made for!
Difficulty Settings     : No. Why? Real Doomers do it Ultra-Violent!
New Sounds              : No (aside from your friends screaming!)
New Graphics            : No

* Construction *

Base                    : New level from scratch
Build Time              : 20 hours 
Editor(s) used          : DCK 1.0
                          IDBSP 1.0.1
Known Bugs              : None.

* Copyright / Permissions *

You MAY use this level as a base to build additional levels.
But do not claim you created this level.  If you create a new
level based on this one, please credit the original author.
You may do whatever you want with this file.  The author
will not accept any responsibility for problems caused with it.

* Where to get this WAD *

FTP it from: infant2.sphs.indiana.edu
or one of its mirrors. 
================================================================
Filename                : Wireless.WAD
Author                  : Gene Field
CIS On-Line Name        : Wireless
Additional Credits to   : None
================================================================

* Play Information *

Episode and Level #     : E1M1


Single Player           : no
Cooperative 2-4 Player  : no
Deathmatch 2-4 Player   : YES
Difficulty Settings     : no
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Doom Editor V2.06b "The Real Thing"
Known Bugs              : Some teleporter lines work from the wrong side
Quote                   : "It's already three in the morning?"

* Copyright / Permissions *

Authors may use these levels as a base to build additional levels.  

Do whatever the hell you want with this, you're going to anyway....

* Where to get this WAD *

Gene Field

Compuserve Information Service # 75200.2123
E-Mail:        

                                *** ZRAT ***

                       Brought to you by Banished CPU


 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
 ³  -->  QUICK-START INFO:  Unzip the included files into your DOOM      ³
 ³  directory.  [Registered version is required.]  Then, to install the  ³
 ³  new graphics, type "ZRAT".  Run DOOM as you normally would, while    ³
 ³  "including" ZRAT.WAD.  [For example, type "DOOM -FILE ZRAT.WAD".]    ³
 ³  Select the first level of the game [E1M1].  To restore the original  ³
 ³  graphics, simply type "ZRAT-" at the DOS prompt.                     ³
 ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ


Title                   : ZRAT [pronounced "Zee Rat"]
Filename                : ZRAT.WAD [included in ZRAT.ZIP]
Description             : Designed especially for DEATHMATCH.  Also good
                          for single-player and cooperative play.  Includes
                          new graphics, made from scratch by the author,
                          including animated "worm" walls and floors.

Author                  : Dan Gannon, a.k.a. Maynard "the Main Nerd"
Email Address           : maynard@banished.com
Misc. Author Info.      : Sysop of Banished CPU, a multi-line BBS which
                          supports Freedom of Speech!
BBS Info.               : Looking for more great DOOM levels?  We maintain
                          an extensive collection of the highest quality
                          available, thanks largely to Terry Hamel!
BBS Number              : (503) 232-9202  [28.8k multi-line]

Additional Credits to   : Terry Hamel [author of BUNKER.WAD] and Jeff
                          Magar, for extensive Deathmatch testing and
                          helpful criticism.  This level's name was
                          inspired by Terry's often-aggravating style of
                          Deathmatch play.  DAMN Zee Rat!  <grin>

Notes                   : Provides a great variety of gaming action in
                          every mode of play.  Lends itself to numerous
                          strategies.  Very intense Deathmatch action.
                          This level has been fully tested, critiqued,
                          and "debugged".  Designed for and tested with
                          DOOM v1.2.

ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ


* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : All 3  ["Zee Rat" himself recorded demo #2]


* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU v5.21, BSP v1.1x, DMGRAPH, Adobe Photoshop
                          v2.5, and other utilities.
Known Bugs              : None.


* Copyright / Permissions *

Authors may use this level as a base to build additional levels, on the
condition that Banished CPU is given proper credit, and its (503) 232-9202
access number is given.

You may freely distribute this level, provided that you include all of the
files listed below, intact and with no modifications.  You may distribute
this level in any electronic format (BBS, Diskette, CD-ROM, etc.)


* Included Files *

ZRAT.TXT         ZRAT.WAD          ZRAT.BAT          ZRAT-.BAT
DMGRAPH.EXE      WORMFLO1.GIF      WORMFLO2.GIF      WORMFLO3.GIF
CRUSTILE.GIF     METAL1.GIF        METAL2.GIF        FILE_ID.DIZ

ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ


                   Banished CPU supports Freedom of Speech!

        ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
        ³  28800 bps (9 lines with V.Fast)...........(503) 232-9202  ³
        ³  14400 bps (11 lines with V.32bis).........(503) 232-6566  ³
        ³  9600- bps (12 lines with V.32)............(503) 232-5783  ³
        ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ


<end of file>



MAP01

DM Spawns
4
Co-op Spawns
2

MAP02

DM Spawns
4
Co-op Spawns
4

MAP03

DM Spawns
5
Co-op Spawns
4

MAP04

DM Spawns
5
Co-op Spawns
1

MAP05

DM Spawns
6
Co-op Spawns
4

MAP06

DM Spawns
8
Co-op Spawns
4

MAP07

DM Spawns
6
Co-op Spawns
2

MAP08

DM Spawns
5
Co-op Spawns
1

MAP09

DM Spawns
10
Co-op Spawns
4

MAP10

DM Spawns
4
Co-op Spawns
4

MAP11

DM Spawns
10
Co-op Spawns
2

MAP12

DM Spawns
26
Co-op Spawns
4

MAP13

DM Spawns
8
Co-op Spawns
1

MAP14

DM Spawns
6
Co-op Spawns
4

MAP15

DM Spawns
4
Co-op Spawns
4

MAP16

DM Spawns
14
Co-op Spawns
4

MAP17

DM Spawns
6
Co-op Spawns
4

MAP18

DM Spawns
8
Co-op Spawns
4

MAP19

DM Spawns
7
Co-op Spawns
1

MAP20

DM Spawns
7
Co-op Spawns
4

MAP21

DM Spawns
7
Co-op Spawns
4

MAP22

DM Spawns
10
Co-op Spawns
4

MAP23

DM Spawns
8
Co-op Spawns
4

MAP24

DM Spawns
23
Co-op Spawns
4
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