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Names
CRUSHER.WAD
Description
This is my first level. It is a combination of all my great ideas I wanted to put into a level. Since this is my first level, it has the mandatory room with lots o' enemies. There is a large maze which can be solved using the "stay to the left" method. All secrets are hinted at so you won't have to push every bit of wall to get 100% secrets. Difficulty levels are implemented but it is easy on skills 1-2 and I wouldn't recommend playing it. Skill 4 is tough even for me, but it is the most fun to play. Also, take a look at the overpass.
Filenames
crusher.wad
Size
194.84 KB
MD5
30e9e813870dd82b409c04b115e45f72
SHA-1
6946aefd91dc685cec3d881054fb77f377917e7f
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : CRUSHER.WAD   
                          The level is named after the device in the courtyard
                          Figure out how to work it.   If all else fails, read
                          the instructions. :)
Author                  : Ethan Brodsky
Email Address           : ericbrodsky@psl.wisc.edu

Description             : This is my first level.   It is a combination of
                          all my great ideas I wanted to put into a level.
                          Since this is my first level, it has the mandatory
                          room with lots o' enemies.   There is a large maze
                          which can be solved using the "stay to the left"
                          method.   All secrets are hinted at so you won't
                          have to push every bit of wall to get 100% secrets.
                          Difficulty levels are implemented but it is easy on
                          skills 1-2 and I wouldn't recommend playing it.
                          Skill 4 is tough even for me, but it is the most 
                          fun to play.   Also, take a look at the overpass. 

Additional Credits to   : Id Software
                          Rapha?l Quinet (The author of DEU5 and 5.1)
                          Colin Reed (The author of BSP11x)
                          Matt Fell (The author of the Doom Specs)
                          Hank Leukart (The author of the Doom FAQ)
================================================================

* Play Information *

Episode and Level #     : E1M1 (Would probably be good as a M5 or M6 level,
                          but I made it E1M1 for convience)
Single Player           : Yes
Cooperative 2-4 Player  : Yes, but not tested
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : 1

* Construction *

Base                    : New level from scratch
Build Time              : Too long!
Editor(s) used          : DEU 5.0, DEU 5.1, and BSP11x
Known Bugs              : Several adjacent rooms west of the starting room
                          have two sided linedefs as walls.   Because of this
                          the demons can attack through the walls.  I did this
                          before I had much experience in DEU.   I have tried
                          to fix it several times but each time DEU trashes my
                          level by mixing up all the references and texture
                          names.   If anyone can fix this, please do it and
                          mail it to me.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels as long as 
they give me credit and notify me.   The final level must not be usable with
shareware Doom.   It can be put in a episode with other WADs as long as this 
message is included.   My initials must be left in the level.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: ocf.unt.edu

Other: alt.binaries.doom

MAP01

DM Spawns
0
Co-op Spawns
4
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Creative Commons License