Calgon, Take me away!
Calgon, Take me away!
Built for Ultimate Doom v1.9 Map based on my workplace. run on E1M1
================================================================ Title :Calgon, Take me away! Filename :Calgon.wad Author :Keith Hickman Email Address :<email removed> Misc. Author Info :My second PWAD Description :Built for Ultimate Doom v1.9 Map based on my workplace. run on E1M1 Story :Calgon Corp,the world leader in water treatment has been taken over by Hellspawn. The plant has been converted to a toxic waste and poison producing facility to supply demons worldwide. Apparently employees have been turned into mindless zombie killing machines to help guard the plant. MISSION INFO: Calgon has been heavily fortified. You will be going in alone at night. Skies will be clear and plant well lit. Insertion Point: Front Office Time: Midnight Objective: Kill EveryONE!! Shut down production Work your way through plant Kill everyTHING! Get out ALIVE! Prepare for close quarter and open area combat. Additional Credits to : id for The Ultimate DooM, Olivier Montanuy for Wintex Matt Tagliaferri for DoomCAD 6.1 Jack Vermeulen for DeeP 7.5 node builder Renaud Paquay for WinDEU Jens Hykkelbjerg for RMB John Krutke for sky texture ================================================================ * Play Information * Episode and Level # : E1M1 (Ulitmate Doom v1.9) Single Player : Yes Cooperative 2-4 Player : Yes (untested) Deathmatch 2-4 Player : yes (untested) Difficulty Settings : Yes New Sounds : no New Graphics : Yes New Music : no ( to come in next version) Demos Replaced : None Quick start up : Just load all files into your Doom_se directory and type calgon. That's it! Your warped straight to my level at skill level 3. However if thats too easy or too hard you can set the skill level the normal way. * Construction * Base :New level from scratch Editor(s) used :DoomCAD 6.1, Deep 7.5 for Nodes,RMB for reject map Wintex 4.1 for additional graphics, DEU for merging. Known Bugs :Not really a bug but you will experience a slowdown in game play in one sector due to too many two sided line defs or near visual plain overflow(pushing Doom engine to the max) I you have a pentium you may not notice it. I did on my 486/33. Build time :100+ Hrs (lots of trial and error) * Copyright / Permissions * Authors may use this level as a base to build additional levels. (But why?? Scratch is the only way to go.) However if you use it e-mail me so I can get a copy. ;-) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If this PWAD is distributed commercially E-mail so I can a copy! * Where to get this WAD * BBS numbers:Doom Central 1-713-575-0932 also America On Line in DooM file area. (If they post it) Other: If you have ANY comments about this WAD please E-Mail me at <email removed> Your comments will help me build a better level next time. Tips: You can obtain every weapon, but use them wisely. This level can be completed without killing all monsters however the goal is to eleminate them all. .. Ô^7