Calgon, Take me away!
Calgon, Take me away!
For Doom 2 Map based on my workplace.
================================================================ Title :Calgon, Take me away! Filename :Calgonfx.wad Author :Keith Hickman Email Address :<email removed> Misc. Author Info :From Houston, Texas. My second PWAD Description :For Doom 2 Map based on my workplace. Story :Calgon Corp,the world leader in water treatment has been taken over by Hellspawn. The plant has been converted to a toxic waste and poison producing facility to supply demons worldwide. Apparently employees have been turned into mindless zombie killing machines to help guard the plant. MISSION INFO: Calgon has been heavily fortified. You will be going in alone at night. Skies will be clear and plant well lit. Insertion Point: Front Office Time: Midnight Objective: Kill EveryONE!! Shut down production Work your way through plant Kill everyTHING! Get out ALIVE! Prepare for close quarter and open area combat. Additional Credits to : id for DooM 2 Olivier Montanuy for Wintex Matt Tagliaferri for DoomCAD 6.1 Jack Vermeulen for DeeP 7.5 node builder Renaud Paquay for WinDEU Jens Hykkelbjerg for RMB John Krutke for sky texture ================================================================ * Play Information * Episode and Level # : Map 01 (Doom 2) Single Player : Yes Cooperative 2-4 Player : Yes (untested) Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Yes New Sounds : Yes New Graphics : Yes New Music : Yes Demos Replaced : No Quick start instructions: Just load all files into your Doom2 directory and type calgonfx. That's it! You will start at "hurt me plenty" skill level. You can change skill levels the normal way. This level will not alter your exe. file. Enjoy! * Construction * Base :New level from scratch Editor(s) used :DoomCAD 6.1, Deep 7.5 for Nodes,RMB for reject map Wintex 4.1 for additional graphics, DEU for merging. Known Bugs :Not really a bug but you will experience a slowdown in game play in one sector due to too many two sided line defs or near visual plain overflow(pushing Doom engine to the max) I you have a pentium you may not notice it. I did on my 486/33. Build time :est.100 Hrs * Copyright / Permissions * Authors may use this level as a base to build additional levels or use any custom graphics within.(Please E-mail me so I can get a copy) A mention of my name would be nice also! You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If this wad is distributed commercially please inform me so I can get a copy. * Where to get this WAD * BBS numbers:Doom Central 1-713-575-0932 also America On Line in DooM file area. (If they post it!!) Other: If you have ANY comments about this WAD please E-Mail me at <email removed> Your comments will help me build a better level next time. Tips: You can obtain every weapon, but use them wisely. This level can be completed without killing all monsters however the goal is to eleminate them all