Names
Captured Base v1.0
Description
This is my first released Deathmatch wad! It is a small, fast-action wad, with a lot of rockets but no energy weapons. Watch my demo to see how the wad works. (Although I forget to get the rocket launcher) But to see the whole demo, you must watch it from command line level, i.e. doom2 -file capdbase.wad -playdemo demo1 I included the very same demo in the wad file, but in the embedded demo1 I get killed by a revenant fireball every time! Weird. Anyway, if you watch the demo with the "-playdemo" parameter, you can see me complete the level (with 100% kills) at "Hurt me plenty", after a few unsuccessful attempts... with 5% health for quite a long time of it :->
Filenames
capdbase.wad
Size
151.93 KB
MD5
0b3d5669ed80c730cad9013c43b31e83
SHA-1
a29a2e872b29a18a308dc75b4c780e80e07813d1
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
23
Maps
1
 
MAP01
================================================================
Title                   : Captured Base v1.0
Filename                : CAPDBASE.WAD
Author                  : Topi Ylinen
Email Address           : f1toyl@uta.fi
Misc. Author Info       : alternate email address:
                          ty@modeemi.cs.tut.fi

Description             : This is my first released Deathmatch wad!
                          It is a small, fast-action wad, with a lot of
                          rockets but no energy weapons.
                          Watch my demo to see how the wad works.
                          (Although I forget to get the rocket launcher)
                          But to see the whole demo, you must watch it
                          from command line level, i.e.
                                doom2 -file capdbase.wad -playdemo demo1
                          I included the very same demo in the wad file,
                          but in the embedded demo1 I get killed by a
                          revenant fireball every time! Weird. Anyway,
                          if you watch the demo with the "-playdemo"
                          parameter, you can see me complete the level
                          (with 100% kills) at "Hurt me plenty", after
                          a few unsuccessful attempts... with 5% health
                          for quite a long time of it :->

                          Mission brief: The Titan Base has been
                          captured by enemies (Enemy Marines in
                          Deathmatch mode, alien troops otherwise).
                          Your task: Evict them!

Additional Credits to   : Authors of DETH, keep on the good work!
                          (And you know who).
================================================================

* Play Information *

Episode and Level #     : Doom 2, Map 01
Single Player           : Yes, pretty challenging
Cooperative 2-4 Player  : Yes, but untested
Deathmatch 2-4 Player   : YES. Tested with 2 players so far.
                          Unfortunately the computers we tested
                          it on (with ipx network) refused to
                          record a demo, possibly because they
                          had so little memory.
Difficulty Settings     : Yes
New Sounds              : Not this time, sorry
New Graphics            : A few new textures. You will see them
                          only in multi-player mode.
New Music               : No
Demos Replaced          : 1

* Construction *

Base                    : New level from scratch
Editor(s) used          : DETH2.63, Wintex, Deutex
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

(One of the following)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites:
ftp.cdrom.com

Other:
I may be posting this to the Doom binaries newsgroup. Let's see...

MAP01

DM Spawns
11
Co-op Spawns
4
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