Names
Castle from Hell ! (CASTLE5.WAD from CASTLE5.ZIP)
Description
This level should challenge you to no end. Many tricks and traps, and a particularly annoying puzzle to finish the game. Many hours were spent removing visplane problems, but in the ensuing hours I've played, it has never crashed. Best played as a single player level, but DM does work, trust me. Have fun !!!!!!!!!!! Hint Remember the word "backtrack"...It might just come in handy.
Filenames
castle5.wad
Size
210.58 KB
MD5
0c15d9745cdf1c0c0c30cc3a5a56e21f
SHA-1
4e19800e3554c1a1271519807298346533a17cc9
WAD Type
PWAD
IWAD
DOOM
Engine
DOOM
Lumps
11
Maps
1
 
E2M1

TITLE                   : Castle from Hell ! (CASTLE5.WAD from CASTLE5.ZIP)

AUTHOR                  : Scott Harper (aka. MadMax)
Email Addresses         : sharp@teleport.com
AUTHOR INFO             : I own my own LAN consulting company;
                          Novell CNE, Doom Junkie...

DESCRIPTION             : This level should challenge you to no end.
  Many tricks and traps, and a particularly
  annoying puzzle to finish the game. Many hours
  were spent removing visplane problems, but in
  the ensuing hours I've played, it has never crashed.
  Best played as a single player level, but DM
  does work, trust me. Have fun !!!!!!!!!!! 
  Hint : Remember the word "backtrack"...It might
  just come in handy.

INSTRUCTIONS            : DOOM -file castle5.wad    THAT'S IT !!
                          As stated in the Gamers+ Forum description, a 486
                          OR BETTER is STRONGLY RECOMMENDED ! This level 
                          WILL play SLOW on lesser machines - Sorry, but
                          that's just the way it is...

ADDITIONAL CREDITS TO   : Where to start... 
                          -First of all, Jim F. Flynn for many hours of 
                           brainstorming with me, his excellent conversion 
                           utilities, and many good ideas. (see my Doom web
   page for link to Jim's page)
                          -id software for Doom & Doom2 
Text File updated : 10/1/97
================================================================

* Play Information *

Level #                 : Doom1, E2M1
Single Player           : YesYesYesYesYesYesYesYes
Cooperative 2-4 Player  : Slow (at first) 
Deathmatch 2-4 Player   : Slow (...but a great DMATCH once going !)
Difficulty Settings     : Yup!
New Sounds              : No
New Graphics            : No
Editors/Utilities Used  : DEU GCC (v. 5.2, by Raphael Quinet & Brendon Wyber)
                          DEUii (by Adler -Modified- DEU v.5.1)
                          IDBSP (ported by Ron Rossbach & Antony Suter)

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications, and NOT for MONEY ! 

Other WADS by MadMax :
        BLSIDE.ZIP     Blindside! (Doom2)(~*~DM2BLS.ZIP)
        BLSIDE2.ZIP    Blindside2! (Doom2)
        FORSAKEN.ZIP   Forsaken... (Doom2)
        DEADLOCK.ZIP   Deadlock (Doom2)
        ORACLE.ZIP     Oracle (Doom2, Co-author : Jim Flynn)(~*~DM2ORA.ZIP)
        BRUNDLE.ZIP    Brundle's Revenge (Doom1)(~*~DMBRUND.ZIP)
        QUAD.ZIP       QUAD  (Doom1)(~*~DMQUAD.ZIP)

~*~NOTE : SOME LEVELS WERE ORIGINALLY RELEASED IN THE COMPUSERVE GAMERS FORUM, 
  THUS THE 'DM' OR 'DM2' PREFIXES. I'M USING THE NAMES AS I THOUGHT
  THEY SHOULD REALLY BE.

E2M1

DM Spawns
7
Co-op Spawns
4
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