Names
Catch'em and Kill'em I
Description
This DOOM II pwad was designed with 2/4-player deathmatch in mind. It's got no monsters UNLESS you use -SKILL 4 or 5. This will present you with a "Final Enemy" like the dude on level #32 (I'm to lazy to put monsters in, so this way, it'll randomize it for me :) Lots of dark corners/rooms to hide in to surprise your buddy. All weapons except the Plasma Gun and the BFG9000 are there, you've just got to look for them (I dont like the P.G. or BFG in deathmatch... spend a long time getting ammo and one flukey shot from the BFG and your SCReWeD! and the P.G. is a stupid weapon! (:-)
Filenames
ck1.wad
Size
45.46 KB
MD5
90d23ad181c81d163e0c01337267e78a
SHA-1
7261cce8c6c0b64eb2056a2756ea897f3ee17b27
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
==============================================================================
Title                   : Catch'em and Kill'em I
Filename                : CK1.WAD
Author                  : Geoff Symanczyk
Email Address           : geoff@cadvision.com
                          (Comments and suggestions encouraged!)

Misc. Author Info       : Engineering dude who plays WAAAAAY to much
                          DOOM ][!

Description             : This DOOM II pwad was designed with 2/4-player 
                          deathmatch in mind.  It's got no monsters UNLESS 
                          you use -SKILL 4 or 5.  This will present you 
                          with a "Final Enemy" like the dude on level #32 
                          (I'm to lazy to put monsters in, so this way, 
                          it'll randomize it for me :)  Lots of dark 
                          corners/rooms to hide in to surprise your buddy.  
                          All weapons except the Plasma Gun and the BFG9000 
                          are there, you've just got to look for them 
                          (I dont like the P.G. or BFG in deathmatch...  
                          spend a long time getting ammo and one flukey shot 
                          from the BFG and your SCReWeD! and the P.G. is a
                          stupid weapon! (:-)

                          Also, if you're wondering what the "jail" is for,
                          well, notice the door can only be OPENED like 
                          normal.  It has to be closed from another spot and
                          CANT be opened from the inside.  You take it from 
                          there...  >:-)

Additional Credits to   : Id Software  - AWESOME GAME!
                          Alan J. Post - for FRAGME.WAD which gave me a basic
                                         design idea for CK1.WAD (Good Job!)
                          Greg Fudger  - You and your Plasma Gun - Get a 
                                         real man's weapon!
                          
==============================================================================

* Play Information *

MAP #                   : MAP 01
Single Player           : Yes (-SKILL 4/5 for monsters & practice)
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes!! (-SKILL 4/5 to INCLUDE monsters!?)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : FRAGME.WAD by Alan J. Post
Editor used             : DEU 2 Complete v6.66á
Build Time              : 15 +/- 100 hours.
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. (please give me credit)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  (if you do, please notify me)

* Where to get this WAD *

FTP sites:  FTP.CDROM.COM
==============================================================================
Title                   : Catch'em and Kill'em I
Filename                : CK1.WAD
Author                  : Geoff Symanczyk
Email Address           : geoff@cadvision.com
                          (Comments and suggestions encouraged!)

Misc. Author Info       : Engineering dude who plays WAAAAAY to much
                          DOOM ][!

Description             : This DOOM II pwad was designed with 2/4-player 
                          deathmatch in mind.  It's got no monsters UNLESS 
                          you use -SKILL 4 or 5.  This will present you 
                          with a "Final Enemy" like the dude on level #32 
                          (I'm to lazy to put monsters in, so this way, 
                          it'll randomize it for me :)  Lots of dark 
                          corners/rooms to hide in to surprise your buddy.  
                          All weapons except the Plasma Gun and the BFG9000 
                          are there, you've just got to look for them 
                          (I dont like the P.G. or BFG in deathmatch...  
                          spend a long time getting ammo and one flukey shot 
                          from the BFG and your SCReWeD! and the P.G. is a
                          stupid weapon! (:-)

                          Also, if you're wondering what the "jail" is for,
                          well, notice the door can only be OPENED like 
                          normal.  It has to be closed from another spot and
                          CANT be opened from the inside.  You take it from 
                          there...  >:-)

Additional Credits to   : Id Software  - AWESOME GAME!
                          Alan J. Post - for FRAGME.WAD which gave me a basic
                                         design idea for CK1.WAD (Good Job!)
                          Greg Fudger  - You and your Plasma Gun - Get a 
                                         real man's weapon!
                          
==============================================================================

* Play Information *

MAP #                   : MAP 01
Single Player           : Yes (-SKILL 4/5 for monsters & practice)
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes!! (-SKILL 4/5 to INCLUDE monsters!?)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : FRAGME.WAD by Alan J. Post
Editor used             : DEU 2 Complete v6.66

MAP01

DM Spawns
6
Co-op Spawns
4
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