A very detailed atmosphere based hunting wad for DOOM2. Takes some exploring to get used to, but the depth is there.
Title : Caverns of Hell Filename : CAVERN.WAD Author : Eric Aamodt a.k.a. Infinity Email Address : None Misc. Author Info : Member of the SHoGUN Doom Team Description : Upon your return to earth, you think that you are finally done with seeing creatures of Hell. You were wrong. The Caverns of Hell await you. No one knows what lurks in the darkness around the next corner. Enter at your own risk. Additional Credits to : SHoGUN p.a.c. ================================================================ * Play Information * Episode and Level # : E1M1, E1M2... E1M9 (Full Mission) Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DEU v.5.21 Known Bugs : No Special Credit given for secret doors. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * BBS numbers: The Onyx Dragon (810)-651-8105 Insanity Central (???)-???-???? Temple of Syrnix (???)-???-???? Centre of Eternity (???)-???-???
================================================================ Title : Cavern Author : Mackey McCandlish Email Address : <email removed> Misc. Author Info : Author of the One Must Fall strategy guide. Creator of DOOM MUST FALL (DOOM total conversion patch), Diversions playtester. Look for me in #DOOM in IRC. Description : A very detailed atmosphere based hunting wad for DOOM2. Takes some exploring to get used to, but the depth is there. Additional Credits to : The DEU team, of course, and IRC #DOOM's NoSkill for helping me test it. Additional credits go to _Aryj, Ratbert, Genesisk (GKpak), Stragenl (Danzig#), _BADCRC_, Bar0n, and Slug. If I left any names off e-mail me or catch me in IRC so I can add them to the Avatar2.TXT when I have 4 more levels ready. ================================================================ * Play Information * Episode and Level # : MAP01 Single Player : Yes, good for practicing, I suppose. Spend some time exploring so you're ready. Cooperative 2-4 Player : Hmmmm.. If you like starting in the same place everytime I suppose. It's got the start points.. Deathmatch 2-4 Player : This is what its MEANT for! Rocks!! Learn those sound effects.. Difficulty Settings : New Skill levels standard for all future Avatar levels (Thank you Genesisk!) Skills 1-2 Regular monsters + Archvile Skill 3 No monsters. For practicing. Skills 4-5 Archvile + Cyberdemon. New Sounds : Naw.. New Graphics : Well, the sky looks sorta nifty.. Demos Replaced : Not yet.. * Comments * The main slant of hunting wads is recognizing WHERE a sound is occuring and getting there as quick as possible, not to mention ambushing. Cavern is no exception. * Construction * Base : An active mind. Build Time : A couple hours a day for awhile.. that auto- matic staircase took 3 HOURS! (And the textures are aligned!) Editor(s) used : DETH5.21GC!!! The best.. Known Bugs : Damn river node bug shows up here and there.. I'm working on it.. * Copyright / Permissions * You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If the file is to be added to a CD collection or any collection of sorts, please e-mail me before hand at <email removed>