Names
Citadel of mental abstraction: a Chris Wright
Description
Ok, this is another tribute map for a mapper which marked this year, as like as gama-dm (gamarra) and ruba's daffieduk.wad remake, this time our champion is the unstoppable speedmapper Chris Wright. I made this following his own mapping canons (abstract theme, lots of curve linedefs, usage of almost every texture in doom 2 stock) and adding few stuff of my mapping style. By the way, this is a city style map sets in the half of the mountains.... enjoy it.
Filenames
dai-cjwt.wad
Size
596.17 KB
MD5
af172e6b291feb742b06b4a86dd0abed
SHA-1
31512ddc111e90cd4e773d6861189b97331f134f
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
11
Maps
1
 
MAP01
===========================================================================
Advanced engine needed  : Limit Removing Port
Primary purpose         : Single\Coop Play
===========================================================================
Title                   : Citadel of mental abstraction: a Chris Wright 
  Tribute?
Filename                : dai-cjwt.wad
Release date            : 
Author                  : Walter "Daimon" Confalonieri
Email Address           : daimon.italia983@gmail.com
Other Files By Author   : A lot, some good, some bad
  

Misc. Author Info       : I love spamming stupid videos on zdoom forums,
  making cutie amateur maps and wasting my time
  on yotube and facebook.

Description             : Ok, this is another tribute map for a mapper which
  marked this year, as like as gama-dm 
  (gamarra) and ruba's daffieduk.wad remake, this 
  time our champion is the unstoppable speedmapper
  Chris Wright. I made this following his own 
  mapping canons (abstract theme, lots of curve 
  linedefs,  usage of almost every texture 
  in doom 2 stock) 
  and adding few stuff of my mapping style.

  By the way, this is a city style map sets in
  the half of the mountains.... enjoy it.
  

Additional Credits to   : ID, for the fancy game!
                          My family
  Chris Wright for inspired me making this map
  other people i forgot to mention
  
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM 2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from Scratch
Build Time              : 21 days, more than less
  
Editor(s) used          : Doombuilder X, Doombuilder 2, ZDBSP
Known Bugs              : visplane overflow encoutered in chocolate
  doom.
May Not Run With...     : vanilla doom2.exe, chocolate doom
Tested Whit: chocolate doom 1.21, skulltag 0.97d2,
  prboom 2.5.0


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
NO modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

MAP01

DM Spawns
0
Co-op Spawns
4
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Creative Commons License