Names
Claw Fist
Description
Pyrethrum is a small powerplant located on the firey satellite, Io. After various freak accidents during UAC's portal experiments, the plant was abandoned. Years later it was recommisioned for use, but it was found that the past portal experiments that took place there left most of the machinery unoperable. So UAC turned it into a training area for new space marine recruits. The plant's old mass waste compactor has been turned into a nifty deathtrap for those who try to get their hands on the BFG10K, making for some interesting training exercises. Ok, enough of that! This is my second DM map that I made after I found out about Skulltag. It uses many Skulltag-specific weapons and items as well as textures and the like. Gameplay could be better since this map is plauged with a really weird layout and some cramped areas. Most of my focus when I was working on ths map was to make it look good...and, barring some weird looking decor, it does stand out from your normal Doom map some. Should be suitable for 10-12 players.
Filenames
mek-pyrm.wad
Size
1.51 MB
MD5
d331f5aa2eb10c0acee8051f635d7be4
SHA-1
2001b75491d032ec56eba6c4ddcdc2d5a503be6f
WAD Type
PWAD
IWAD
DOOM2
Engine
ZANDRONUM
Lumps
21
Maps
1
 
MAP01
===========================================================================
Advanced engine needed  : Skulltag 96f or higher
Primary purpose         : Deathmatch
===========================================================================
Title                   : Claw Fist
Filename                : Mek-Clwf.wad
Release date            : July 6, 2006
Author                  : Brett 'Mechadon' Harrell
Email Address           : mekaddonn@gmail.com
Misc. Author Info       : lazy

Description             : Pyrethrum is a small powerplant located on the firey satellite, Io.
After various freak accidents during UAC's portal experiments, the
plant was abandoned.  Years later it was recommisioned for use, but
it was found that the past portal experiments that took place there
left most of the machinery unoperable.  So UAC turned it into a training
area for new space marine recruits.  The plant's old mass waste compactor
has been turned into a nifty deathtrap for those who try to get their
hands on the BFG10K, making for some interesting training exercises.

Ok, enough of that!  This is my second DM map that I made after I found
out about Skulltag.  It uses many Skulltag-specific weapons and items
as well as textures and the like.  Gameplay could be better since this map
is plauged with a really weird layout and some cramped areas.  Most of my
focus when I was working on ths map was to make it look good...and, barring
some weird looking decor, it does stand out from your normal Doom map some.
Should be suitable for 10-12 players.
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Other game styles       : DM-variants
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : 3 weeks, approx.
Editor(s) used          : Doom Builder, XWE
Known Bugs              : The crusher triggers seem to be finicky sometimes.  I couldn't fix it.
May Not Run With...     : Any version of Skulltag lower than 96f (recommend latest version)


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
http://mechadon.hostsnake.com
http://www.skulltag.com
www.relentlessbeating.com

Pyrethrum by Mechadon (MAP01)

DM Spawns
7
Co-op Spawns
0
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