Names
Coffee Break Episode 1
Description
Started in 2009-ish, Coffee Break was intended to be another 32 map megawad. Unfortunately, due to a busy schedule, laziness, and other excuses, I didn't finish it. But I do have 11 maps, so there's that. Submitted for your approval are 11 short maps designed to challenge all sorts of Doomers. All were made with lots of tender love and care, and with pistol starts in mind.
Filenames
cafebreak.wad, cafebrk1.wad
Size
4.55 MB
MD5
3c8c6a6495bded7a666916d2d3d8a773
SHA-1
5a6b339b1e3dde6096c88773b90a6bffd971b866
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM, PRBOOM, ZDOOM
Lumps
226
Maps
11
 
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11
===========================================================================
Advanced engine needed  : PrBoom, PrBoom Plus, ZDoom
Primary purpose         : Single play, Co-op, or DM.
===========================================================================
Title                   : Coffee Break Episode 1
Filename                : cafebrk1.wad
Release date            : July 22, 2012
Author                  : Matt Tropiano
                          http://mtrop.net
Email Address           : mtropiano@gmail.com
Other Files By Author   : See http://mtrop.net/stuff.htm or
                          http://mtrop.net/oldstuff.htm
Misc. Author Info       : Amateur map designer and programmer of fine
                          softwares that nobody uses.

Description             : Started in 2009-ish, Coffee Break was intended to
                          be another 32 map megawad. Unfortunately, due to
                          a busy schedule, laziness, and other excuses, I
                          didn't finish it. But I do have 11 maps, so
                          there's that.
                          
                          Submitted for your approval are 11 short maps
                          designed to challenge all sorts of Doomers.
  All were made with lots of tender love and care,
  and with pistol starts in mind.

Additional Credits to   : Memfis, Harmata, Phml, Phobus, and the rest of
                          the Doomworld forums for feedback!
  
  Musical Credits:
  MAP01 - "Sadistic" Tom Mustaine
  MAP02 - "Smoke and Mirrors" Lee Jackson
  MAP03 - "More" Tom Mustaine
  MAP04 - "Path of Destruction" Mark Klem
  MAP05 - "Blood Jungle" TNT: Evilution (Unknown)
  MAP06 - "Spray" Lee Jackson
  MAP07 - "Pissed Office Box" Lee Jackson
  MAP08 - "Breach of Madness" Mark Klem
  MAP09 - "ZDoom" James Paddock
  MAP10 - "Infinite" Tom Mustaine
  MAP11 - "Dulce Base" James Paddock
  Stats Screen - "How'd I do?" Lee Jackson
  Intermission - "You Suck" Lee Jackson
===========================================================================
* What is included *

New levels              : 11 maps
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : DEHACKED and MAPINFO lumps included.
Other files required    : None, all required textures included.


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP11
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Three years off and on. Did lots of other stuff
                          in between.
Editor(s) used          : Doom Builder 2, SLADE, Bitmap Font Writer,
                          Paint.Net, Black Rook Doom Struct Library
Known Bugs              : Probably a misaligned texture or two that I
                          haven't found. 
May Not Run With...     : Non-Boom-compatible ports that don't support
                          "voodoo dolls" or extra skies, versions of Doom
  that can't read MIDI music lumps (don't think
  that's possible though, embedded MIDI support is
  BOOM standard).
Other                   : If you play using ZDoom, the game will end after
                          MAP11. Nothing is replaced past that point.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Authors of other materials have been credited in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  You may not
charge for the contents of this file.

* DISCLAIMER *

This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at the idGames Archives. Each said PKZIP
archive contains thirty-two professional quality levels and music.
Found at your favorite idGames FTP mirror:
idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
idgames/levels/doom2/deathmatch/megawads/gothic2.zip

This WAD may use some Hexen flats/textures and some resources from Plutonia,
and some music from TNT: Evilution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
FTP sites: idGames Archive (http://doomworld.com/idgames/)

Storage (MAP01)

DM Spawns
6
Co-op Spawns
4
Par Time
01:30 (MAPINFO), 01:30 (DEHACKED)

Reservoir (MAP02)

DM Spawns
7
Co-op Spawns
4
Par Time
04:00 (MAPINFO), 04:00 (DEHACKED)

Outpost (MAP03)

DM Spawns
7
Co-op Spawns
4
Par Time
04:45 (MAPINFO), 04:45 (DEHACKED)

Toxic (MAP04)

DM Spawns
6
Co-op Spawns
4
Par Time
04:30 (MAPINFO), 04:30 (DEHACKED)

Control (MAP05)

DM Spawns
9
Co-op Spawns
4
Par Time
05:00 (MAPINFO), 05:00 (DEHACKED)

Checkpoint (MAP06)

DM Spawns
4
Co-op Spawns
9
Par Time
04:00 (MAPINFO), 04:00 (DEHACKED)

Deadly (MAP07)

DM Spawns
10
Co-op Spawns
5
Par Time
04:00 (MAPINFO), 04:00 (DEHACKED)

Archives (MAP08)

DM Spawns
6
Co-op Spawns
4
Par Time
04:00 (MAPINFO), 04:00 (DEHACKED)

Channel (MAP09)

DM Spawns
7
Co-op Spawns
4
Par Time
05:00 (MAPINFO), 05:00 (DEHACKED)

Fort (MAP10)

DM Spawns
8
Co-op Spawns
4
Par Time
07:00 (MAPINFO), 07:00 (DEHACKED)

Stalker (MAP11)

DM Spawns
7
Co-op Spawns
5
Par Time
08:00 (MAPINFO), 08:00 (DEHACKED)
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