Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into their personal home and you have been thrown in to take them out.
BOOM, PRBOOM, ZANDRONUM, ZDOOM
=========================================================================== Kaiser_22.wad File Info Advanced engine needed : Boom, Prboom, Zdoom, Skulltag, MBF, or any other Boom-supported engine Primary purpose : Single play/Cooperative/Deathmatch =========================================================================== Title:CrossFire FileName:kaiser_22.wad Release date:February 16, 2006 Author:Samuel Villarreal (firstname.lastname@example.org) Other Works by Author: The DSV megawads, Icerial 2, Demon Sanctuary 2, CChest Internal Reaches, CChest Breakout, CChest Termination Center, Toxichole(Plutonia II), ConsoleDoom, Doom64 TC, Kaiser's Stupid DM pack, Untitled, Not Another E1 WAD, Internal Reaches 2, Their Selfish Relams, Nickel Electroplate Facility, Dsv5, CCehst2 - Internal Reaches 3, Not another E3 Wad, Palladium Electorplate Facility, Internal Reaches 4, Crusader, The Attraction to all Things Uncertain, Return of the Order, Halo of Wonders, ChainMill, Untitled #2 Community is Falling 2 SuperNaught Day Of the Acolyte (Strife) Description:Once a standard military complex used to communicate thougout the galaxy, the complex is now over run with demons and turned the complex into their personal home and you have been thrown in to take them out. Additional Credits to:ID Software, SB Software, CodeImp, Agent Spork, Scuba, Bloodshedder, Newdoom and Doomworld communities. Additional credit to Midway for the PSXDoom resources. =========================================================================== * What is included * New levels : 1 Sounds : no Music : Yes Graphics : Yes Dehacked Patch : Yes Demos : No * Play Information * Game : Doom2 Map # : Map01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes, and for once its not a trap ;-) Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 5 days Editor(s) used : Deepsea Known Bugs : None May Not Run With... : Legacy, or any other source port that doesn't fully support Boom features. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://vault.d3files.com/ ===================================== February 16, 2006 Samuel A. Villarreal Enjoy the wad!