I wanted to put a little of everything on this wad. There are a LOT of remote switches and secrets. Later on I will make some other wads and have a theme for them, but right now I want to know what do you think of this one. I was really careful to avoid HOM and misaligned textures, so if you find anything wrong, please let me know.
================================================================ Title : DEEPS.WAD Author : Enrique Zamudio L¢pez Email Address : firstname.lastname@example.org Misc. Author Info : I am a Computer Systems student in Universidad Iberoamericana, M?xico. This is my first wad ever, I hope you enjoy it. Description : I wanted to put a little of everything on this wad. There are a LOT of remote switches and secrets. Later on I will make some other wads and have a theme for them, but right now I want to know what do you think of this one. I was really careful to avoid HOM and misaligned textures, so if you find anything wrong, please let me know. Additional Credits to : The makers of DOOM, the makers of DEU, Colin Reed (for the excellent node builder BSP) and Bill Neisius (for DMGRAPH and DMAUD) ================================================================ * Play Information * Episode and Level # : E2M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New demos : No New Sounds : Yes (see note below) New Graphics : Yes (well, just the episode name and skill levels) * Construction * Base : New level from scratch Build Time : I didn't count it (Who cares anyway?) Editor(s) used : DEU 5.2 GCC and BSP11 * Copyright / Permissions * You may use this WAD as a base for additional levels, as long as you give me some credit. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * infant2.sphs.indiana.edu (you already know this, or you wouldn't be reading the note) ================================================================ About the sounds I replaced, they are the following: BGF9000 firing: Pure Energy! (from Information Society's "TV Addicts") Cacodemon dying: That's Nice! (from Rush's "Chain Lightning") Door Opening: Another sound from Information Society ("Seek 200") Player Dying: This is the way the world ends... (from EMF's "Long Time") Demon Nearby: Intro from "Something to do" by Depeche Mode Former Human Spotting Player: Hey! (From Information Society's "We don't take") Baron of Hell spotting player: I'm going to cut you into little pieces... (From Pink Floyd's "One of these days") Enjoy!