Names
DETHTRAP.WAD
Description
TRAPPED!! - how? where? It doesn't look so : bad! Nice clean room. Oh look somebody left : me 2 boxes of ammo. Well better take it, you : never know when some ammo might come in handy. : : Look a door! What's behind it? Oh, a bridge : leading to another door. Lets go!! ..... Aargh, : a trap, lots of IMPS!!!! : : Well that describes about 1% of this level. It's : big, it's mean. There are many traps, puzzles and : effects. : : Anybody who finishes this level on NIGHTMARE is : definitely a DOOM GOD and should mail me : immediately. : : My best time for Ultra Violence is 31:36, : 100/100/100 no saving. Let me know how you do.
Filenames
dethtrap.wad
Size
70.77 KB
MD5
931ccbd4ff7dd240427dbbfc7d7a966e
SHA-1
863735f8009e28bc104c872715fdd6a4db8cfac6
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================
Title                   : DETHTRAP.WAD   
Author                  : Tony Donno
Email Address           : tony@cerecam.uct.ac.za

Description             : TRAPPED!! - how? where? It doesn't look so
: bad! Nice clean room. Oh look somebody left 
: me 2 boxes of ammo. Well better take it, you
: never know when some ammo might come in handy.
:
: Look a door! What's behind it? Oh, a bridge 
: leading to another door. Lets go!! ..... Aargh,
: a trap, lots of IMPS!!!!
:
: Well that describes about 1% of this level. It's
: big, it's mean. There are many traps, puzzles and
: effects.
:
: Anybody who finishes this level on NIGHTMARE is 
: definitely a DOOM GOD and should mail me 
: immediately.
:
: My best time for Ultra Violence is 31:36, 
: 100/100/100 no saving. Let me know how you do.

Other info: It might be a bit slow on anything less than 
: a 486. A good graphics card will help as well.

Credits to              : Who else but the makers of DEU.
                        : The authors of BSP.
                        : ID, for a truely awesome game.

================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No (Working on this right now)
Difficulty Settings     : Implemented - not sure how well, I never play on
:               anything less than Ultra Violence
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : A long, long time
Editor(s) used          : DEU 5.1, DEU 5.2, DEUGCC 5.2, BSP11X, IDBSP 
: (modified to allow things on a 8 grid, mail me if 
: you need this) 
Known Bugs              : A strange "No more visplanes" error from DOOM
: in the Green Hex room. I don't know what it is, 
: and nobody I have spoken to knows either. Half 
: fixed by forcing a few doors to close.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels, with the 
following condition:

          They must send a uuencoded copy of the level(s) to me
          at the above e-mail address before distributing.

You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

If you want to use this WAD to build an episode, please contact me first.
There won't be a problem, I would just like to know about.

* Where to get this WAD *

FTP sites   : infant2.sphs.indiana.edu

NetNews     : alt.doom.binaries

BBS numbers : none

Other       : uuencoded e-mail. Just send a request to tony@cerecam.uct.ac.za

MAP01

DM Spawns
14
Co-op Spawns
4
Help improve the database by uploading an image
Creative Commons License