Names
DM2GM1.ZIP (dm2gm1.wad + .txt)
Description
A DOOM II combo deathmatch / single player wad, designed (deathmatch) to allow for mad dashes into the open under threat of sniper fire, as well as dark ambush sites. Small enough to allow for all-out slugfests as well. Requires 2 switches be thrown to exit (not cooperatively) There are no nasty tricks or unsolvable traps. This wad designed for use with DOOM II and replaces map01 (level 1). Hope you like it, if not please tell me why, so I can improve my pwad designs. ================================================================
Filenames
dm2gm1.wad, frgblast.wad
Size
150.22 KB
MD5
1d62c731429658407c7934b12b83f538
SHA-1
a7138522fa39c26d450f037a1438bf7c43cd7402
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP01
================================================================Title: DM2GM1.ZIP (dm2gm1.wad + .txt) 
Author: Eric C. Reuter 
Email Address: reuter@merck.com
  (All comments, suggestions and criticisms greatly    appreciated; its way to quiet around here)

Misc. Author Info: I'm Sysadmin for  supercomputing with no time on my                   hands, but am totally controlled by demonic forces and 
  have devoted myself to DOOM.
 
Description: A DOOM II combo deathmatch / single player wad,   designed (deathmatch) to allow for mad dashes into the
              open under threat of sniper fire, as well as dark ambush   sites. Small enough to allow for all-out slugfests as well.     
  Requires 2 switches be thrown to exit (not cooperatively) 
              There are no nasty tricks or unsolvable traps.  
  This wad designed for use with DOOM II and replaces
  map01 (level 1).  
  
  Hope you like it, if not please tell me why, so I can   improve my pwad designs.   ================================================================
*  Play Information  *

Episode and Level #: Episode 1 (map01) of DOOM II 
Single Player: Yes
Cooperative 2-4 Player: Yes (Untested)
Deathmatch 2-4 Player: Yes
Difficulty Settings: Yes
New Sounds: No
New Graphics: No
New Demos: No

*  Construction  *

Base: New level from scratch 
  (Small area is coverted from one of 
    my original DOOM pwads) 
Build Time: Rediculously long, but who cares.
Editor(s) Used: Doom Editor - The Real Thing (for windows)
  by Geoff Allan V 2.60b2 and  3.0 alpha.
  Edmap 1.21 (I have had NO problems with this pgm)
  Doom Construction Kit 1.1 (DCK11)
  idbsp 1.02
Known Bugs: None Known or Discovered. 
  Please e-mail if you have any trouble.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.
Authors/ Users MAY add or remove weapons, monsters and ammo
to suit taste for playability.

You MAY distribute this WAD provided you include this file with no 
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.

* Where to get this WAD *

FTP sites : infant2.sphs.indiana.edu
ftp.uwp.edu



  

===================================================================================
Title: DM2GM1.ZIP (dm2gm1.wad + .txt)
Author: Eric C. Reuter 
Email Address: reuter@merck.com
  (All comments, suggestions and criticisms greatly   
                                   appreciated; its way too quiet around here)

Misc. Author Info: I'm Sysadmin for  supercomputing with no time on my                  
  hands, but am totally controlled by demonic forces and 
  have devoted myself to DOOM.
 
Description: A DOOM II combo deathmatch / single player wad,  
        designed (deathmatch) to allow for mad dashes into the
          open under threat of sniper fire, as well as dark ambush  
  sites. Small enough to allow for all-out slugfests as well.     
  Requires 2 switches be thrown to exit (not cooperatively)
          There are no nasty tricks or unsolvable traps.  
  This wad designed for use with DOOM II and replaces
  map01 (level 1).  
  
  Hope you like it, if not please tell me why, so I can  
  improve my pwad designs. 
                            ================================================================
*  Play Information  *

Episode and Level #: Episode 1 (map01) of DOOM II 
Single Player: Yes
Cooperative 2-4 Player        : Yes (Untested)
Deathmatch 2-4 Player        : Yes
Difficulty Settings: Yes
New Sounds: No
New Graphics: No
New Demos: No

*  Construction  *

Base: New level from scratch 
          (Small area is coverted from one of 
  my original DOOM pwads) 
Build Time: Rediculously long, but who cares.
Editor(s) Used: Doom Editor - The Real Thing (for windows)
  by Geoff Allan V 2.60b2 and  3.0 alpha.
  Edmap 1.21 (I have had NO problems with this pgm)
  Doom Construction Kit 1.1 (DCK11)
  idbsp 1.02
Known Bugs: None Known or Discovered. 
  Please e-mail if you have any trouble.

* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels.
Authors/ Users MAY add or remove weapons, monsters and ammo
to suit taste for playability.

You MAY distribute this WAD provided you include this file with no 
modifications. You may distribute this file in any electronic format
(BBS, Diskette CD, etc.) as long as you include this file intact.

* Where to get this WAD *

FTP sites : infant2.sphs.indiana.edu
ftp.uwp.edu

 

MAP01

DM Spawns
7
Co-op Spawns
4
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Creative Commons License