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Names
Daemon.wad
Filenames
daemon.wad
Size
45.84 KB
MD5
1772d327bddf167fe674fbd23d08d77b
SHA-1
4c1ba9ad338c4981a46289ee14cbcfd0f1c64359
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
11
Maps
1
 
E1M1

    ---- Daemon Level ---

"And you thought Imps were bad"


After many many hours of experimentation here is my first

level for the world!


This is version 1.0 of deamon.wad.  It's a standard level

with a small deathmatch component.  I haven't tried it in

deathmatch (yet).


It's got some nasty traps - so watch out!  >:-)


There is one bug in it (I can't fix it as it's the first

intermitent "hall-of-mirrors" I've seen).  One of the

linedefs that is a "2S" becomes an "Im" for some strange

reason during play.  If you find out what causes it,

please email me.  There are also a few texture alignment problems :)


Of course, if you find any bugs - email me :)

(Except texture alignment/texture type bugs - I know about those).


Have fun!


Title:       Daemon.wad

Author:      Cameron Newham (cam@iinet.com.au)

Type:        Standard/Deathmatch

Base:        New level from scratch

Build Time:  15 Hours (ok! I'm slow!)

Bugs:        One H-o-M, numerous texture align.



- cameron.

"We're talk'n swoon.  We're talk'n croon.

 We're talk'n moon in June.  We're talk'n..... DooM!"



    ---- Daemon Level ---
"And you thought Imps were bad"

After many many hours of experimentation here is my first
level for the world!

This is version 1.0 of deamon.wad.  It's a standard level
with a small deathmatch component.  I haven't tried it in
deathmatch (yet).

It's got some nasty traps - so watch out!  >:-)

There is one bug in it (I can't fix it as it's the first
intermitent "hall-of-mirrors" I've seen).  One of the
linedefs that is a "2S" becomes an "Im" for some strange
reason during play.  If you find out what causes it,
please email me.  There are also a few texture alignment problems :)

Of course, if you find any bugs - email me :)
(Except texture alignment/texture type bugs - I know about those).

Have fun!

Title:       Daemon.wad
Author:      Cameron Newham (cam@iinet.com.au)
Type:        Standard/Deathmatch
Base:        New level from scratch
Build Time:  15 Hours (ok! I'm slow!)
Bugs:        One H-o-M, numerous texture align.


- cameron.
"We're talk'n swoon.  We're talk'n croon.
 We're talk'n moon in

E1M1

DM Spawns
4
Co-op Spawns
4
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