Daemonic Martello 1024
Daemonic Martello 1024
I wanted to contribute this map to second round of Congestion 1024, but after it was stopped, I stopped with making this map too. After some time I decided to finish it. At the end I broke the 1024x1024 concept a little, but still it is small map. It is quite hard (from first seconds) and quite cramped. I hope that u will like it though.
=========================================================================== Advanced engine needed : Zdoom Primary purpose : Single play =========================================================================== Title : Daemonic Martello 1024 Filename : dm1024.wad Release date : February 3, 2008 Author : Vasek "(The_)Damned" Havranek Email Address : firstname.lastname@example.org Other Files By Author : StairsTH.wad, NotCompl.wad, DeathCis.wad, WastedT.wad, BFane.wad, BFriary.wad Misc. Author Info : One nobody from Prague, Czech republic. Sometimes plays with alias "The_Damned" sometimes with WildWarriors clantag [WW]. Description : I wanted to contribute this map to second round of Congestion 1024, but after it was stopped, I stopped with making this map too. After some time I decided to finish it. At the end I broke the 1024x1024 concept a little, but still it is small map. It is quite hard (from first seconds) and quite cramped. I hope that u will like it though. Additional Credits to : Gothic team for Gothic textures =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Tooo long... as always from me... Editor(s) used : Doom Builder, WinTex, SLumpEd Known Bugs : I hope not. May Not Run With... : Im afraid that I make something wrong that it crash in prBoom... I suck and that is the reason, why it is Zdoom not prBoom compatibile. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://doom-wads.wz.cz/