Names
Dances with Hellspawn
Description
Network of halls with a sort of Dungeons and Dragons feel.
Filenames
danceswh.wad
Size
3.89 MB
MD5
7c245c98cb4e2cbaa24ba5abe86d2ae4
SHA-1
cc9b7dfbb533145e4612404793265bff7a382d97
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
180
Maps
1
 
MAP01
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>          Dances with Hellspawn pwad for DooM ][            <
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* ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^  ^ *

Title                   : Dances with Hellspawn                             
Release Date            : 03/04/2012 (Major update)
File List               : danceswh.WAD
                          danceswh.TXT

Author                  : David J. Finnamore
Email Address           : doom@elvenminstrel.com
Web page                : www.elvenminstrel.com/games/doom.htm

* Play Information *
Game                    : DooM II 
Map Number              : Map01 
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes

* Construction *
Base                    : New WAD from scratch
Main Editor(s) used     : Wad Author 1.3, WAD Mangle 2.0

"danceswh.wad" is a DooM II wad made for single player and 
deathmatch.  It was tested in ZDoom, but it should be 
compatible with any port that lifts limits and supports mp3s. 
An earlier version was released in 2006, but this version has 
three new rooms, a great deal more architectural detail, much 
more balanced play.

*** Fair warning: It would be wise to conserve ammo through 
judicious use of the chainsaw and infighting, and through 
appropriate weapon choice.  Unless you like trying to take 
down a Barron with your fist, or a Cyberdemon with 
your chaingun. :) ***

The design is based on a description of a set of marble 
halls and a corridor in the classic fantasy book 
/Phantastes/, by George MacDonald.

The Too Young to Die difficulty setting is about as difficult 
as most wads are on Hurt Me Plenty.  It's insanely (but not 
hopelessly) difficult on Ultra Violence.  It plays quite 
differently each time; any little thing you do different can 
change everything thereafter pretty dramatically.

A couple of new sounds just for fun: a door opening sound, 
and switch open/close sounds.  New original mp3 music 
"Outpost 42" by David Finnamore, copyright 2012.  Music 
available separately at 
http://www.elvenminstrel.com/games/doommusic.htm

Three new colors of the green MARBLE1 Doom texture, and 
flats to match: black, white, and red.  One door borrowed 
from Valkiriforce's excellent Doom Core wad.


* Copyright / Permissions *
Copyright 2012 by David J. Finnamore.
This wad may be distributed freely in its zipped form with 
this document attached.  Feel free to use the new sounds, 
music, and graphics in your non-commerical wads if you like 
them, appropriately credited. Visit my Doom web pages at 
www.elvenminstrel.com/games/doom.htm

MAP01

DM Spawns
3
Co-op Spawns
1
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