Danzig for DOOM ][ Deathmatch
Danzig for DOOM ][ Deathmatch
============================================================================= Title : Danzig for DOOM ][ Deathmatch Filename : danzig12.wad Author : B. Vannatta Email Address : <email removed> Misc. Author Info : Author of most levels in igor9.wad and danzig11.wad. Description : Danzig12.wad is a fairly small level for intense three- or four-player DOOM ][ Deathmatch. Supports various modes of play (see below) and monsters (use respawn). Additional Credits to : id Software... ============================================================================= * Play Information * Map # : Map12 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES Difficulty Settings : Implemented for various modes of play (SEE BELOW) New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : --- Known Bugs : please report any to <email removed> * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. You may do whatever you want with this file, as long as you distribute your modified file under a name OTHER than "danzig". * Where to get this PWAD * FTP sites: wcarchive.cdrom.com * Important Notes * Danzig12 is a fairly small level designed to provide for intense three- or four-player Deathmatches. I've included support for various modes of play as follows: 1. Original Deathmatch rules ("I'm Too Young To Die" and "Hey, Not Too Rough" support this) 2. Deathmatch 2.0 rules ("Hurt Me Plenty" supports this) 3. What I call "Expert" mode ("Ultraviolent" and "Nightmare" support this) Original Deathmatch and Deathmatch 2.0 are basically the same setup with minor variations in ammo/health placement. Expert mode has very little health and ammo, but DOES include every weapon in the level (including the BFG). Use Expert mode if you want access to the more powerful weapons. I've also included monster support - monsters are placed strategically to add spice to the game. Usually players don't need this in a three- or four-player game, but sometimes a two-person game can get a little slow. Either way you like it, BE SURE TO INCLUDE THE RESPAWN OPTION WHEN USING MONSTERS in your Deathmatches. Also note that this level does NOT involve a cooperative exit. Pushing the exit button will lower one of the platforms supporting the rocket launcher; the exit is in a small alcove behind there. Make sure you're ready to leave when you hit the exit button. Please take a walk through this level before you actually use it in Deathmatch. While danzig12 is extremely straightforward, it's always nice to get a feel for a new level before you begin. I'm open to any comments/ suggestions you may have, so please send me email! Finally, if anyone uses this pwad who plays over a LAN (with three or four people), please make an LMP file and send it to me! I've rarely had the chance to see more than two people in this level, and would like to see the action. Thanks for using Danzig!