Danzig for DOOM ][ Deathmatch
Danzig for DOOM ][ Deathmatch
============================================================================= Title : Danzig for DOOM ][ Deathmatch Filename : danzig19.wad Authors : B. Vannatta Email Address : email@example.com Misc. Author Info : Author of most levels in igor9.wad, most levels in danzig1.wad, danzig17.wad, and danzig18.wad. Description : Danzig19.wad is a fairly small level designed for intense two-player DOOM ][ Deathmatch. Supports various modes of play (see below) and monsters (use respawn). Additional Credits to : Steve Grecni (firstname.lastname@example.org) - Thanks to Steve and his group for their excellent ideas and playtesting! Genesis Krzyzaniak (email@example.com) - Thanks to Genesisk and Nurgle for play- testing and ideas! Brandon Weldon (firstname.lastname@example.org) - I let him use his computer every once in a while (he's my roommate). id Software - The MASTERS... ============================================================================= * Play Information * Map # : Map19 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES Difficulty Settings : Implemented for various modes of play (SEE BELOW) New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : --- Known Bugs : please report any to email@example.com * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, concatenations, or otherwise. You MAY distribute this PWAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this PWAD * FTP sites: wcarchive.cdrom.com * Important Notes * Danzig19 is a small level designed to provide for intense two-player DOOM ][ Deathmatches. I've included support for various modes of play as follows: 1. Original Deathmatch rules ("I'm Too Young To Die" and "Hey, Not Too Rough" support this) 2. Deathmatch 2.0 rules ("Hurt Me Plenty" supports this) 3. What I call "Expert" mode ("Ultraviolent" and "Nightmare" support this) Support for Deathmatch 2.0 has been altered from older Danzig levels to better provide for -altdeath play. Original Deathmatch is now basically the same setup as Expert mode without any plasma weapons. Expert mode still has very little health and ammo, but DOES include almost every weapon in the level (including the BFG). Use Expert mode if you want access to the more powerful weapons. I've also included monster support - monsters are placed strategically to add spice to the game. Usually players don't need this in a three- or four-player game, but sometimes a two-person game can get a little slow. Either way you like it, BE SURE TO INCLUDE THE RESPAWN OPTION WHEN USING MONSTERS in your Deathmatches. Also note that this level does not involve a cooperative exit; the exit should be simple to find. Please take a walk through this level before you actually use it in Deathmatch. While danzig19 is extremely straightforward, it's always nice to get a feel for a new level before you begin. I'm open to any comments/ suggestions you may have, so please send me email! Finally, this will be the last SMALL Danzig. Danzig20 will end the series and will be a larger level (like danzig15), but will be designed for two-on-two team deathmatching. TIMinator will have MUCH input on this upcoming level, as he is very adept at this style of play. Watch for the release of TIMinator's BOOTHILL! Thanks for using Danzig!