Names
Deadly Simplified
Description
Doom II's MAP07 Fingerfied.
Filenames
dmd07dm.wad
Size
710.69 KB
MD5
ae684abe4387763271c24c69acc41456
SHA-1
117bfe7e19161252057e14a2ec592b205d9c1ac4
WAD Type
PWAD
IWAD
DOOM2
Engine
BOOM
Lumps
31
Maps
2
 
MAP01, PP_END
===========================================================================
Advanced engine needed  : Limit-Removing (for VPO and 2s HOM)
Primary purpose         : Deathmatch
===========================================================================
Title                   : Deadly Simplified
Filename                : dmd07dm.zip - dmd07dm.wad, dmd07dm.txt
Date Finished           : November 22nd, 1999
Author                  : Derek MacDonald aka Afterglow
Web Page                : http://www.doomworld.com/afterglow/
Email Address           : <email removed>
Other Files By Author   : - Jägermörder 01    - dmdjm01.wad
                          - Jägermörder 02    - dmdjm02.wad
                          - The Seventh 07    - prwrsv07.wad
                          - SacrificeDM       - dmdsacdm.wad
                          - Lamentations      - dmdlamdm.wad
                          Contributions to:
                          - SlaughterDM       - sldm.wad
                          - Gothic99          - gothic99.wad
                          - SurgeDM2          - surge2.wad
                          - The Darkening E2  - darken2.wad
                          - Hell Revealed II  - hr2.wad
                          - Skull Tag         - http://www.skulltag.com/
Misc. Author Info       : Judiquer with a textisy.
Description             : Doom II's MAP07 Fingerfied.
Additional Credits to   : - American McGee for the original map
                          - id software for Doom and Quake
                          - #doomroom for preventing the completion of J2
                          - mystican for suggested a lower universial light
                            level (blame him) and setting my titties on fire.
                          - Fraggle for his fresh, hot, lint.
                          - I can't skip any credit without Rachel Perry
                          - Tarin for his Tallsky tool.
                          - Crista Forest for a base texture.
                              See: http://www.foreststudios.com/
                          - P@RaNoiD (<email removed>) for the mountain sky
Revision History        : v1.0 released on  November 22nd, 1999
                              - initial public release
                          v1.1 released on July 10th, 2000
                              - More detailed architecture.
                              - Changed weapons placement and gameplay.
                          v1.2 released on January 1st, 2005
                              - Even more detailed architecture.
                              - Switched out a metal texture.
                              - Fixed texture misalignments.
                                
===========================================================================

* Play Information *

Map #                   : MAP01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes, but this mode hasn't been tested (heh).
Difficulty Settings     : Not implemented
New Sounds              : No, Doom2's already kick arse, yarr!
New Music               : Yes, Underworld - Moaner, calling from America.
New Graphics            : Yes, by me, trim from Crista Forest & sky by P@RaNoiD
Demos Replaced          : None

* Construction *

Base                    : Ideas gleamed from Doom II's MAP07. :)
Build Time              : 5 nanoseconds stretched into an eternity.
Editor(s) used          : DCK 3.62, Wintex 4.3, Tallsky, Paint Shop Pro 6.01,
                          Doombuilder 1.67, BSP 5.1
Known Bugs              : mewse
May Not Run With...     : doom2.exe, unless crashes are your forté.

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse. If you want to do a Dead Simple tribute, start it from scratch you
bloody fool!

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get this WAD *

ftp://archives.3dgamers.com/pub/idgames/ and mirrors
http://doomworld.com/afterglow/

MAP01

DM Spawns
8
Co-op Spawns
4
PP_END

PP_END

DM Spawns
8
Co-op Spawns
4
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