Names
Death Duel
Description
Hopefully this'll be a rad deathmatch level. It's my first level made in EdMap, an awesome level editor! I haven't even played anyone on it yet, so let me know how it is.
Filenames
dethduel.wad
Size
94.06 KB
MD5
48da1c3ac134cdfee40e583dfc3bbdf3
SHA-1
5b544dd8f01a5572cf630f87db87fbde0aa67a11
WAD Type
PWAD
IWAD
HERETIC
Engine
HERETIC
Lumps
11
Maps
1
 
E1M1
================================================================
Title                   : Death Duel
Filename                : dethduel.wad
Author                  : Mike Dussault
Email Address           : mdussault@aol.com or dussault@halcyon.com
Misc. Author Info       : Game programmer to be!

Description             : Hopefully this'll be a rad deathmatch level.
                          It's my first level made in EdMap, an awesome
                          level editor!  I haven't even played anyone
                          on it yet, so let me know how it is.

Additional Credits to   : Id software, the guy(s) who made EdMap and DEU.
================================================================
                              
* Play Information *     
                           
Map #                   : MAP01

Single Player           : Why?
Cooperative 2-4 Player  : Coop?  What's that?
Deathmatch 2-4 Player   : YES!
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : EdMap and DEU
Known Bugs              : The teleporters .. the textures seem unaligned
                          in a wierd way.  Also when looking
                          towards the teleporters, the sky is messed up..
                          If anyone knows how to fix these, PLEASE!!!
                          email me.

* How this WAD was made *

This WAD sort of evolved over 2 days .. first I just made the fountain 
area and got used to EdMap.  I wanted there to be a big central area that
everything revolved around (the sky-lit area).  Then I just added on some
side areas.  Hopefully, it'll be really easy to get from any one point
on the map to another.  I hope those teleporters work out cool!  I can't 
wait to be running away from someone and they'll think they'll squash
me and end up far away!


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get this WAD *

FTP sites:  ftp.uml.edu

BBS numbers:  ---------

Other:  --------

* Miscellaneous Stuff *

E1M1

DM Spawns
4
Co-op Spawns
4
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