Names
Death Match Marathon Wad
Description
You wake up one day trapped in an area that you have never seen before. Wandering around for a while you discover that you are not alone. Another person (or persons depending on the number of players) like you is/are also in the same situation. You get a sudden urge to kill anything that breaths as well as finding you way back to your space ship before they frag you. There is a BFG 9000 and Supercharge in this one but trust me, they're very hard to get without dying. The corners are for all you lame campers out there. If you ever play a camper just fire a whole pile of rockets in there, that always flushes them out. If you're ever being chased on the outside. Just dive into one of the portals or get them on one of the corners. Always be aware of any door sound that occurs. If you do hear it then that means that a player is trying to get a BFG, Plasma Rifle, Mega Armour, Supercharge, Light Goggles or Beserk. If you can't kill them before they get through the door run to the middle standing ready with a super shotgun. If you're the one going for the good stuff while your fellow deathmatcher is waiting at the teleport then your best bet is to go for the Supercharge or Mega Armour in the hope that they will save your life. This map is generally more for people who like open spaced maps. However, I have put some dark tunnels in to ballance it out a little.
Filenames
dmarathn.wad
Size
362.52 KB
MD5
9c007ea8ad0a3777193551e43ead07ca
SHA-1
e0c626143e39e910d1573dc64ec91f25ce14e20e
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
14
Demos
1
Maps
1
 
MAP01
===========================================================================
Title                   : Death Match Marathon Wad
Filename                : dmarathn.wad
Date Finished           : 8:47 AM Aest, Sunday, December 19, 1997
Author                  : Keene Ho
Email Address           : Keene@suburbia.com.au
Other Files By Author   : This is my first one.
Misc. Author Info       : Go to my site at http://www.suburbia.com.au/~keene
                          If you live in the Sydney area e-mail me to play.
                          Please e-mail me if you have any comments or
                          suggestions, I would greatly apreciate it.

Description             : You wake up one day trapped in an area that you have
                          never seen before. Wandering around for a while you
                          discover that you are not alone. Another person (or
                          persons depending on the number of players) like you
                          is/are also in the same situation. You get a
                          sudden urge to kill anything that breaths as well
                          as finding you way back to your space ship before
                          they frag you.

                          There is a BFG 9000 and Supercharge in this one
                          but trust me, they're very hard to get without
                          dying.
                          The corners are for all you lame campers
                          out there. If you ever play a camper just fire
                          a whole pile of rockets in there, that always
                          flushes them out.
                          If you're ever being chased on the outside. Just
                          dive into one of the portals or get them on one
                          of the corners.
                          Always be aware of any door sound that occurs.
                          If you do hear it then that means that a player
                          is trying to get a BFG, Plasma Rifle, Mega Armour,
                          Supercharge, Light Goggles or Beserk. If you can't
                          kill them before they get through the door run to
                          the middle standing ready with a super shotgun. If
                          you're the one going for the good stuff while your
                          fellow deathmatcher is waiting at the teleport
                          then your best bet is to go for the Supercharge
                          or Mega Armour in the hope that they will save your
                          life.
                          This map is generally more for people who like open
                          spaced maps. However, I have put some dark tunnels
                          in to ballance it out a little.

Additional Credits to   : Jonathon Dick, Jae Eun Cho, Nikhil Dingra,
                          Adam O'byrne,  and Jerrold Herrera for all the
                          "playtesting" and suggesting they did for me.
                          Id Software for this exellent game.
===========================================================================

* Play Information *

Map #                   : Doom 2 Map 01
Single Player           : If you must.
Cooperative 2-4 Player  : Not really, but I still put the 4 starting positions
                          just in case you forgot to enter deathmatch and still
                          need to talk.
Deathmatch 2-4 Player   : YESSSS!
Difficulty Settings     : Yes. The monsters change.
New Sounds              : No
New Music               : Yes. The Mission Imposible theme song.
                          I got it from some midi library internet site.
New Graphics            : Yes. The picture you get in between the levels.
Demos Replaced          : 1, A two player altdeath game with Jonathon Dick
                          and me. The demo is from my view. It is without
                          monsters and on nightmare mode. It goes for 728
                          seconds

* Construction *

Base                    : New level from scratch
Build Time              : Around four months! :(
Editor(s) used          : Dck, New Wad Tools, Wintex, Midi2mus, Quickc
Known Bugs              : None but if you find any PLEASE let me know.
                          Its for your own good.
May Not Run With...     : Anything other than v 1.9 because of the demo.
                          So just start playing before the demo does.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact and you tell me about it (I would be interested).

* Where to get this WAD *

FTP sites: http://www.suburbia.com.au/~keene
           http://www.rivernet.com.au/~obyrne
           ftp.cdrom.com

BBS numbers:

Other:

MAP01

DM Spawns
11
Co-op Spawns
4
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