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Names
DeathMatch1.666
Description
This level was designed for the the DOOM 1.6 Deathmatch 2.0 regeneration feature. There is only one place to get your weapons (but it cannot be considered a campsite). There are many places to find your heath, armor, and weapons. Most places are difficult to find. That adds to the excitement Deathmatch--Search for both the means and your prey. There is one Invulnerabilty sphere. While easy to get, it should be hard to find. The level was designed to avoid any campsites--(Great resupply places, the other guy knows it and only one way is through him.)
Filenames
dmdth16.wad
Size
61.37 KB
MD5
bf525e279c36dd2ed4c58a149b40f0a2
SHA-1
107fd4ed2a510e2dde39738691b5507d1c9a390b
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
12
Maps
1
 
E1M1
Title                   : DeathMatch1.666 
Author                  : James R. Sharp
Email Address           : COMPUSERVE : 71623,1443

Description             : This level was designed for the the DOOM 1.6 
                          Deathmatch 2.0 regeneration feature. There is 
                          only one place to get your weapons (but it cannot
                          be considered a campsite).  There are many places 
                          to find your heath, armor, and weapons. Most places
                          are difficult to find.  That adds to the excitement 
                          Deathmatch--Search for both the means and your prey.
                          There is one Invulnerabilty sphere.  While easy to 
                          get, it should be hard to find.  The level was 
                          designed to avoid any campsites--(Great resupply 
                          places, the other guy knows it and only one way is 
                          through him.)

Additional Credits       :I would like to acknowledge the assistance of David 
                          Bruni who wrote the DoomEd - Real Thing Tutorial.  
                          His writings finally helped me understand how to 
                          build stitched stairs and teleporters. 
===========================================================================

Episode and Level #     : E1M1 
Single Player           : No - Too boring (no monsters)
Cooperative 2-4 Player  : No - Nuthin to kill but each other
Deathmatch 2-4 Player   : Absolutely
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : Totally from Scratch
Build Time              : @35 hours
Editor(s) used          : DoomED - The Real Thing v. 2.6b4
Known Bugs              : None. 
                          
Additional Notes        : There is one "tutti-fruiti" spot at the hidden end 
                          level switch. but it should not detract from the 
                          game.

                          
* Copyright / Permissions *
                                                 
Do what you want but don't blame me...

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format as long as you include this file intact.

* Where to get this WAD *

Compuserve Gamers Forum, Action Aids, filename: DMDTH16.ZIP

E1M1

DM Spawns
7
Co-op Spawns
4
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