Names
Deathmatch WAD for DOOM2
Filenames
optikill.wad
Size
121.03 KB
MD5
833df8dcc7d1cc105962c22aebcf6551
SHA-1
df38f74594980ff3136e2183def592aa3954b5f4
WAD Type
PWAD
IWAD
DOOM2
Engine
DOOM2
Lumps
11
Maps
1
 
MAP02
================================================================
Title                   : Deathmatch WAD for DOOM2
Filename                : OPTIKILL.WAD
Date released           : 17/3/1995
Authors                 : Russell McInnes (Alias Muscle)
Email Address           : GLERLM@lust2.latrobe.edu.au
Description             : An excellent level for 4 player 
  deathmatch.  The first I have 
  bothered to release.
Additional Credits to   : Trek, Jake, Aggie, Floyd, Helmet, 
  Celtic and Noba for suffereng multiple 
  FRAGS while we play-tested the level. 
  And of course ID for producing DOOM2
  which is THE game.
================================================================

* Play Information *
Map                     : MAP01
Single Player           : if you wanna check the scenery.
Cooperative 2-4 Player  : hmmmm....not worth it.
Deathmatch 2-4 Player   : DOOM was made for deathmatch. YES!!
Difficulty Settings     : No
New Sounds              : Try Rob_will.zip for Sounds
New Graphics            : No
New Music               : No
Demos Replaced          : No

* Construction *
Base                    : Brand Spankin' new
Time taken              : Gosh...... a lot.
Editor(s) used          : DEU2 for construction & WARM to nodebuild it.
Known Bugs              : None as far as I know.
  Be sure to tell me if you find any.
  

* Copyright / Permissions *
You can distribute this WAD freely, but credit where credit is
due. If you modify it, please e-mail me a copy with a short list
of changes made so I can see what was done to make it better.
If you use this as part of a compilation on a CD-ROM, I would
appreciate a free copy.


* Play Information *
Definitely best with four players due to the fact that it ain't
linear and it can be a while before you meet your enemy.
Watch that Cyber!
I made sure that this was not another level overloaded with monsters
and weapons.  Both are used sparsly and positioned in places where
where they make best impact on playability.

Please mail me with criticism or commendation 'cause I am nearly
finished another Deathmatch WAD and if you want I'll send it to 
you for playtesting before I upload it anywhere.

Go get DOOMin.....

Russ

Get It From:

FTP.CDROM.COM
or
alt.binaries.doom (newsgroup)  if I bother to put it there.

PS. If your PC is directly connected to the net I'd love to
    organise a deathmatch with you.
    We are on the lookout for other worthy Doomers because 
    the same old guys do get boring.

MAP02

DM Spawns
9
Co-op Spawns
4
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